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  1. guiismiti

    Custom Global Map for less than 1 Gb RAM (Raspberry PI)

    Hello This is not meant to be an advertising thread. I am hosting a custom global map in a Raspberry PI 2 (has 1 Gb RAM). It is currently using around 600~700 Mb RAM. The thing is, I deleted more than half of the map and left most interesting areas. It currently weighs 39.7 Mb (full global map...
  2. guiismiti

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    I'm using this engine in my server Currently in test mode, so all rates are very high. fardosot.no-ip.org The only important bug I have at the moment is the one with items disappearing when you are below a certain cap.
  3. guiismiti

    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    Yes, this is an engine, and that map is for testing. You need to look for a data pack if you want complete maps.
  4. guiismiti

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    Did you download znote from the tutorial link or did you download the latest znote, from the official znote thread?
  5. guiismiti

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    I believe the version of your znote doesn't match the version of the server you're using. Did you run the znote database query? If not, or if you don't know if you did, open config.php and look for your database password $config['sqlPassword'] Set it to a random value, different from your...
  6. guiismiti

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    "the website just dont work" - should we guess what the problem is?
  7. guiismiti

    [Brazil] Fardos 10.95 - Auto Loot, War Realms, new content

    IP: fardosot.no-ip.org Port: 7171 Client: 10.95 (use the one from the website, has edited sprites and does not require IP changer) Uptime: 24/7 Hosted in: Brazil Website: Fardos OT Exp rate: 3000x Map: Custom RL (shrunken map, TP room with 50+ teleports) Runes: normal charges and price Loot...
  8. guiismiti

    Lua Update ML value on player:addOfflineTrainingTries()

    Hi, I'm using player:addOfflineTrainingTries(SKILL_MAGLEVEL, trainingTime * (manaGain / manaTicks)) However, the player has to logout and login again so the value of the magic level is updated in the skill list - or it will still show the old value. How can I update the value? I know...
  9. guiismiti

    10.90 bosses

    Well, I just noticed that the new 'Ferumbrases' have similar attacks to the original. Some of them have bigger radius (and probably deal more damage). At the moment I have already started checking the HP using youtube.
  10. guiismiti

    10.90 bosses

    Hi, Does anybody know where I can get info about Ascending Ferumbras, Destabilized Ferumbras, Ferumbras Mortal Shell, Ferumbras Soul Splinter, Enthralled Demon and Rift Invader? I scripted this fight as it is in the original game, but none of the wikis I visited have the info about attacks and...
  11. guiismiti

    Monster Monsterpack, spellpack and creaturescriptspack for Tibia 10.7(TFS 1.1) based on Real Tibia

    @Moj mistrz I won't ask you for files but, can you tell me where you got ascending ferumbras, destabilized ferumbras, ferumbras mortal shell, ferumbras soul splinter, enthralled demon, rift invader and rift fragment from? None of the wikis have the attacks, HP and other important info. I've only...
  12. guiismiti

    Monster Monsterpack, spellpack and creaturescriptspack for Tibia 10.7(TFS 1.1) based on Real Tibia

    It is indeed a very easy fix. In spells/scripts/monster/mutated bat curse.lua Replace return combat[math.random(1, 1)](creature, var) With return combat[math.random(1, 1)]:execute(creature, var)
  13. guiismiti

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    I have many other things to do before I try to fix that. If you want to do it yourself - the bug does not happen in Lundrial's 10.90 engine, only in the 10.95. Try using winmerge to check for suspect differences.
  14. guiismiti

    Lua NPCs mixing player requests

    Full code. I fixed this and some other NPCs I had edited. I found that solution (the one I mentioned earlier) in Znozel.lua About this code - the previous script for my addons NPC was extremely messy, so I decided to remake it completely. local keywordHandler = KeywordHandler:new() local...
  15. guiismiti

    Lua NPCs mixing player requests

    I'm taking a look at other NPCs and I noticed that they use config[cid] instead of config. Is that the best solution or the common practice?
  16. guiismiti

    Lua NPCs mixing player requests

    Hello, I'm having a problem with an NPC. The original code is too long, so, I cut most of the generalConfig array and the entire addonItemsIds array. The code is working, but the value of config gets mixed when two players talk to the NPC. local generalConfig = { ["citizen"] = {...
  17. guiismiti

    [TFS 1.2] Tutorial - compile in Codeblocks

    Hello, Like the title says, I'm looking for a tutorial to compile the latest TFS in Codeblocks. I'm tired of visual studio. It is unnecessarily heavy, which makes it impractical and very annoying. Thanks in advance
  18. guiismiti

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    Ok sorry to post another reply, but, for some reason, I cannot edit my posts in this thread....... Now I'm sure about how the bug happens: Example: If you have 40 oz cap and move an item that weighs 30 oz to a container inside your backpack, it disappears. You must have at least 60 oz cap (2x...
  19. guiismiti

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    Ok, I'm pretty sure I found out how to reproduce it now. You need a regular player to reproduce this, because it involves cap. I'm at 13 oz cap; I buy a stack of 100 crystal coins from the store, which weighs 10 oz; I'm now down to 3 oz cap; When I try to move more than 30 coins (more than 3...
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