Alright this is what I have now
local t = {
-- [The players level] = new level upon death
[{80, 85}] = 80,
[{85, 90}] = 85,
[{90, 95}] = 90
}
function onDeath(cid, corpse, deathList)
for level, k in pairs(t) do
if(isInArray(level, getPlayerLevel(cid)) and...