why is my client debugging after i pull a certain lever
function onUse(cid, item, fromPos, item2, toPos)
if item.itemid == 9827 then
doPlayerSendTextMessage(cid, 21, "It worked!")
doTransformItem(item.uid, 9828)
elseif item.itemid == 9828 then
doPlayerSendTextMessage(cid, 21, "You pulled...