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  1. _Aion_

    Linux Bug or Attack?

    Hello, could anyone help me? Lately there's something weird going on. My server goes online and from time to time, everyone is kicking and nobody can enter, just when I close the server and reopen. Is any attack flooding the doors or can some script do this? I'm using TFS 0.4 to 8.60
  2. _Aion_

    Lua Spells

    Hello. Someone Can help me? In my Server, all spells cause lags, my CPU go to 110%. Im using 8Gb RAM, 4 VCPUS, Ubuntu 14.04. Whats wrong in this scripts? for causing lag? -- =============== COMBAT VARS =============== -- Areas/Combat for 0ms local combat0_Brush = createCombatObject()...
  3. _Aion_

    Programmer Bug Fixer

    0.3.7/OTX 2.X
  4. _Aion_

    Programmer Bug Fixer

    Hello. Someone Can help me? In my Server, all spells cause lags, my CPU go to 110%. Im using 8Gb RAM, 4 VCPUS, Ubuntu 14.04. Only is 6 scripts, all is based on this six. Have something wrong? I paid for solution.
  5. _Aion_

    Compiling Error When Compile

    Hello, when i trying copiler sourcer in ubuntu 14.04, appear this error on console. How fix this? i'm using OTX 2.x.S.4(Lastest 8.60) otserv.cpp: In function âvoid otserv(StringVec, ServiceManager*)â: otserv.cpp:613:18: error: invalid use of incomplete type âRSA {aka struct rsa_st}â...
  6. _Aion_

    C++ Sprites OldClient

    I've looked, until 64x64 is centralized. Passed that, already out of sqm
  7. _Aion_

    C++ Sprites OldClient

    Hello, how do I put it to the old tibia client, read the big "sprite"? example, I have 128x128 sprite, but the tibia reads "normal", but, it is not centralized. I'm trying to use an effect on the spells, but it always gets about 4 SQM away, I can not find anything related to size in the sourcer...
  8. _Aion_

    Lua Fixing MoD

    Hello. Someone can help me? I'm trying put new function on this mod "isWalkable". No erros on console. No summon monsters PS: withou "isWalkable" works fine, but give erros "cannot summon XXXX" I'm using OTX 2.x for 8.60 here my mod <?xml version="1.0" encoding="UTF-8"?> <mod...
  9. _Aion_

    Programmer Effects Limit - OldClient

    Thanks all. I forget change one line in sourcer, i look one by one and find error.
  10. _Aion_

    Programmer Effects Limit - OldClient

    I made this but when login give debug. I will try again
  11. _Aion_

    Programmer Effects Limit - OldClient

    Hello, i'm searching someone, that know how "unlock" limit of magic effects and distance effects. I have changed all uint8 to uint16 in sourcer and client side... But when i login, crash my client, i think that is something wrong in my oldclient. if you know how solve this, asnwer here. About...
  12. _Aion_

    Lua Zombie Event Error

    BUMP.
  13. _Aion_

    Lua Zombie Event Error

    Hello, someone can help? i'm trying put Zombie Event in another server, using same sourcer and mod from my own server, lib, files etc, only have changed map... But, in console show this errors. I'm using OTX 2.x for 8.60 here is my code <?xml version="1.0" encoding="ISO-8859-1"?> <mod...
  14. _Aion_

    Solved Fixing dat

    Hello, someone know, how i fix .dat? Open normal in client, without bug... but in all item editor appear erro. I tried in dragon, grey, storm, objectbuider and nothing... how i take datsignature for put in "version.xml" of editor? IMG: Imgur: The most awesome images on the Internet I'm using...
  15. _Aion_

    Lua NPC Seller error

    Hello. Someone can know fix a old problem for "trade system" bug, if item buyable are "copy" from another? EX: I have AOL on my server, i opened itemeditor and copy "skin" from AOL, generating new AOL with another ID but same skin from old... i have this issue, many itens from my server are new...
  16. _Aion_

    Webdesigner Layout Gesior

    Hello, i'm looking for someone that know make layout for gesior. Based on Dragon Ball Z. If you know made this, send PM or asnwer here.
  17. _Aion_

    Lua Function onKill

    Here my sourcer code. uint32_t CreatureEvent::executeKill(Creature* creature, Creature* target, const DeathEntry& entry) { //onKill(cid, target, damage, flags) if(m_interface->reserveEnv()) { uint32_t flags = 0; if(entry.isLast()) flags |= 1...
  18. _Aion_

    Lua Function onKill

    Hello. I'm tring to make on creatureevent that player kill boss and win reward. script work fine, but i have one question, how i put for only one player or 2 players win reward? what is difference function onKill(cid, target, damage, flags,war) for function onKill(cid, target, lastHit) I'm...
  19. _Aion_

    Programmer New Function

    Fixed. i made by other way.
  20. _Aion_

    C++ New Function

    No, it's not doCreatureAddHealth I'll explain a little. In my server, I unlocked the limit of health and mana, works fine ... But now, I'm making a new buff, in which I add a quantity of life for a certain amount of time and I do not want to use setCreatureMaxHealth because health does not...
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