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  1. dewral

    TFS 1.X+ storage to outfit tfs 1.5 7.72

    You can use this on item local config = { storage = 535923, effect = 4, text1 = "You have gained your new outfit!", text2 = "You already have this outfit!", looktype = 267 } function onUse(player, item, fromPosition, target, toPosition, isHotkey) if...
  2. dewral

    Lua Tfs 1.5 Updated slot sytem

    Hello guys! Im trying to use CreatureEvent - [TFS 1.3] updated Slot System (https://otland.net/threads/tfs-1-3-updated-slot-system.267624/) But having a little problem, there is no errors at all but this don't really work. Did i register it wrong in events or what could be the issue here...
  3. dewral

    Secure mode to use UE

    Bump
  4. dewral

    Lua 7.6 xml how to spell only cast if player is using item

    local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA) combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1) combat:setParameter(COMBAT_PARAM_USECHARGES, 1) combat:setArea(createCombatArea(AREA_SQUARE1X1))...
  5. dewral

    Lua TFS 1.4 HELP ADDON DOLL

    You have it here Lua - MonsterOutfit command (https://otland.net/threads/monsteroutfit-command.280919/#post-2694499)
  6. dewral

    [TFS 1.X] Secure mode with aoe spells

    Hey im using something like that too but the fields after this arent working i don't know why xD If you could take a look here is my post :D - Secure mode to use UE (https://otland.net/threads/secure-mode-to-use-ue.280946/)
  7. dewral

    Secure mode to use UE

    Hello im using something like this in events to stop players geting skull from AOE damage: function Creature:onTargetCombat(target) if hasEventCallback(EVENT_CALLBACK_ONTARGETCOMBAT) then return EventCallback(EVENT_CALLBACK_ONTARGETCOMBAT, self, target) elseif self:isPlayer()...
  8. dewral

    Lua MonsterOutfit command

    Like a charm :D thank you very much!
  9. dewral

    Lua MonsterOutfit command

    bump
  10. dewral

    OTClient Script for buying aol

    Try something like this macro(1000, "StopCaveAol", function() local starID= 3014 if (getNeck() == nill) then CaveBot.setOff() say("!aol") else CaveBot.setOn() end end)
  11. dewral

    TFS 1.X+ Outfit Bonus

    {param = CONDITION_PARAM_STAT_MAGICPOINTS, value = 5}, {param = CONDITION_PARAM_STAT_MAXHITPOINTSPERCENT, value = 110} {param = CONDITION_PARAM_SKILL_FIST, value = 5}, {param = CONDITION_PARAM_SKILL_CLUB, value = 5}, {param =...
  12. dewral

    CreatureEvent [TFS 1.2] Outfit bonuses

    Just unlocked="1" change to unlocked="0" You can use simple script onUse to give addon and sell it on shop :P
  13. dewral

    TFS 1.X+ outfit give Hp/mana/Dmg tfs 1.2

    New addons? Have you installed addons system in your sources?
  14. dewral

    Lua MonsterOutfit command

    Hello everyone! Can someone give me a little hint how to make it work like !outfit mummy !outfit demon and etc. I could just make it one by one but i wanna make it work with seperator and only 1 script xD local outfitsRefuse = {135, {161, 191}} local storage = 997997 local value = 1 local...
  15. dewral

    TFS 1.X+ outfit give Hp/mana/Dmg tfs 1.2

    CreatureEvent - [TFS 1.2] Outfit bonuses (https://otland.net/threads/tfs-1-2-outfit-bonuses.254118/)
  16. dewral

    TFS 1.X+ Tfs 1.5 7,72 Nekiro Outfits No open on client

    Well if you wanna change the range of outfits you have to change this in protocolgame.cpp switch (player->getSex()) { case PLAYERSEX_FEMALE: { msg.add<uint16_t>(351); if (player->isPremium()) { msg.add<uint16_t>(391); } else {...
  17. dewral

    TFS 1.X+ Outfit GM in Nekiro 1.5

    Well it's uncomented in protocolgame.cpp /*std::vector<ProtocolOutfit> protocolOutfits; if (player->isAccessPlayer()) { static const std::string gamemasterOutfitName = "Gamemaster"; protocolOutfits.emplace_back(gamemasterOutfitName, 75, 0); }
  18. dewral

    C++ Adding new outfits in Outfitwindow from different ranges in 7.72 client

    It's not working properly like it's working on 8.0 :P
  19. dewral

    Vocations balance tfs 1.5 7.72

    I bought it from @Animera some time ago :D Here you have the full code with working fire fields : local pvpvocs = { [0] = { pvp = {weapon = 1.0, spells = 1.0, defense = 1.0}, pve = {weapon = 1.0, spells = 1.0, defense = 1.0}, healing = 1.0 }, [1] = {...
  20. dewral

    Lua Npc Spell 7.6

    Did you check this? Lua - Spell seller npc with variation on cost (https://otland.net/threads/spell-seller-npc-with-variation-on-cost.277269/#post-2666736) local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local...
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