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  1. Oneda

    Oneda's Gallery [Free to use]

    In contribution to the community just as @marek12, the sprites posted on this topic will be free for everyone to use. Keep in mind I am still learning and sprites will NOT be perfect, will appreciate any criticism that will help me improve. Thanks in advance, Oneda. First outfit I ever made...
  2. Oneda

    Marek12 Gallery (FREE2USE)

    Still learning. Will release this one here when its finished, any tips? @marek12
  3. Oneda

    Using blender to create sprites...

    Can you show that ingame? Looking pretty dope!
  4. Oneda

    Marek12 Gallery (FREE2USE)

    So... this all free to use? You are a legend. Thanks for the contribution for the community <3
  5. Oneda

    Feature [TFS 1.3] Adding New Skills

    You could most likely write a query to add whats neccessary to the database. Can't tell you exactly how should the query would look like because I also dont know, but I know it is possible. If you dont want to wait for someone to tell you exactly how, just look for how to use SQL Queries...
  6. Oneda

    Lua Xikini's Free Scripting Service TFS 1.3

    Worked like a charm, thank you!
  7. Oneda

    Lua Xikini's Free Scripting Service TFS 1.3

    Sure, I'll try to explain. I have a random value defined by the "gamount" var in the script above, lets assume it randomized 157. I want to separate that in two or three vars (whatever is possible) Example: hundredths = 1 rest = 57 Just so I could make a statement to add 39 platinum coins and...
  8. Oneda

    Lua Xikini's Free Scripting Service TFS 1.3

    Edited that. Any tips on how to separate hundreds values from tenths?
  9. Oneda

    Lua Xikini's Free Scripting Service TFS 1.3

    Nah, that still drops the gold. I've managed to do something like what I asked Still didnt make the auto-stacking/converting one tho, will update this post if I manage to do so. events\scripts\monster.lua After if player then Add: local gamount =...
  10. Oneda

    Lua Xikini's Free Scripting Service TFS 1.3

    @Xikini got one for you, guessing it is not that hard but I have no idea where I would start from, being real honest. Idea: instead of mobs dropping gold and you having to loot them, the gold goes directly into your backpack and stack/auto-converts with the other gold already in your backpack.
  11. Oneda

    C++ TFS 1.3 + accented characters (Quick question)

    Could you tell me how to proceed? Not really sure how to save it as ISO 8859-1 in Visual Studio 2019 EDIT: Found out. Solution to whom might have the same problem: File > Save xxx.cpp as > (click little arrow near the save button) > save with encoding > Latin 9 (used it and worked)
  12. Oneda

    C++ TFS 1.3 + accented characters (Quick question)

    Hey everyone, I've managed to translate the onLook events successfully after converting the document to ASCII, not really sure what to do in the source code tho, could someone give me a light? (that "Vocãaãc" is supposed to also be "você")
  13. Oneda

    Downgraded 13.x assets to .dat/.spr format

    Could you maybe do that for 8.60 too? I couldnt manage to import OBD files nor open my 8.60v1 client on the same OB that edits the 12+ client. Or, atleast tell me where I can find a OB that works with both 12+ and 8.60 for imports/exports, or guide me thru what should I do :P Thanks in...
  14. Oneda

    Show additional skills on client

    Not really sure whats causing that, can anyone help? If it matters: built on Release x64
  15. Oneda

    Feature [TFS 1.3] Adding New Skills

    NVM, wrong topic. Shouldve posted on the OTC one.
  16. Oneda

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    Also didnt work for me with TFS 1.3 + OTC 0.6.6... No errors at all, but window size wont increase. What am I doing wrong?
  17. Oneda

    OTClient Compiling OTC fails

    Oh yeah, thanks Leo. Will indeed try it without using VCPKG then, thanks for the answer.
  18. Oneda

    OTClient Compiling OTC fails

    Trying to compile a different version of OTC and its failing, giving me these errors: Any ideas why? The client I'm trying to compile: therubyproject/rubyclient 1>c:\users\oneda\desktop\ruby\cliente\rubyclient\src\framework\net\connection.cpp(102): error C2440: '<function-style-cast>': cannot...
  19. Oneda

    Lua Small problem with "getTarget" in a new function

    Alright guys I solved my problem, thanks everyone! The final function is: function isGathered(targetPos, targetId) local tile = Tile(targetPos) if tile then local item = tile:getItemById(targetId) if item and item.itemid == 2767 then item:transform(2784)...
  20. Oneda

    Lua Small problem with "getTarget" in a new function

    Uhh, im making an action, which uses onUse target parameter, all I need to know is how to do that in a new function im making. Will read other comments on PC soon, but till now thanks for the help guys.
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