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  1. P

    Show Off [DuMal]

    hehe.. I'm trying to make it!:P
  2. P

    One server, with PVE and PVP gear

    Thank you for pointing that one out. ill figure this one a little bit more out
  3. P

    One server, with PVE and PVP gear

    Can someone please help me with this?
  4. P

    Lack of Player Info

    Can someone please help me with this?
  5. P

    Lack of Player Info

    Bumb (Im bumping way to much, why the sudden inactivity here on otland?)
  6. P

    Getcreaturestorage

    bassam please use the [ LUA ][ /LUA] tags:)
  7. P

    One server, with PVE and PVP gear

    What I'm trying to say is, is it posible to have extra stats on gear wich only affect player versus player. So a player using pvp gear sucks at hunting monsters but is very good against other player. An other player that is using normal gear does better damage to monsters but is weaker against...
  8. P

    Lack of Player Info

    A while ago I came in to a (i believe) php script that would allow more control about the database. I think I can pimp this version to my needs. But I cant find it. Someone knows what I mean?
  9. P

    [8.60] MegaEvo v2 by Guuraal

    I got a question about you lib folder... I see you have a file called quests.lua.. How does it work? Pasibun
  10. P

    Get honor when kills player

    Well ye.. I currently use the V5.. but ye i guess it is almost the same;)
  11. P

    One server, with PVE and PVP gear

    bumb
  12. P

    Get honor when kills player

    Well the onlook what i gave you and the onkill is for tfs 0.3.6 i'm also on school:P i'm able to help tomorrow;)
  13. P

    Get honor when kills player

    Mayby we can use this link You can ingore the talkactions and npc.. just the first script..
  14. P

    Get honor when kills player

    Good idea... function onLook(cid, thing, position, lookDistance) if(isPlayer(thing.uid)) then local rank = {rank = "Private", frags = 0} for k, v in pairs(titles) do if(math.max(0, getPlayerStorageValue(thing.uid, fragsStorage)) > k - 1) then if(k - 1 > rank.frags) then...
  15. P

    Get honor when kills player

    I have a script.. mayby someone can rebuild this script or some think.. function onKill(cid, target, lastHit) if cid ~= target and isPlayer(target) then if getPlayerIp(cid) == getPlayerIp(target) then doCreatureAddHealth(cid, -500) doCreatureAddMana(cid, -500) else...
  16. P

    Get honor when kills player

    Thats a good chooce, i have a server based on RPG but we want to do somethink with PVP also:) I hope some one helps you soon!
  17. P

    Get honor when kills player

    Uhmz i'm also very interested but, When a player has 0 honour point.. and he get kilt.. what then? Pasibun
  18. P

    One server, with PVE and PVP gear

    Hey, In WoW they use a system called "Resillence". Is it posible to do the same in tibia? Is there a way that you can make a difference with gear between Player versus Enviroment (Monsters/bosses) and Player versus Player? Regards, Pasibun - - - Updated - - - bumb
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