Hey,
In WoW they use a system called "Resillence". Is it posible to do the same in tibia?
Is there a way that you can make a difference with gear between Player versus Enviroment (Monsters/bosses) and Player versus Player?
Regards,
Pasibun
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In WoW they use a system called "Resillence". Is it posible to do the same in tibia?
Is there a way that you can make a difference with gear between Player versus Enviroment (Monsters/bosses) and Player versus Player?
Regards,
Pasibun
- - - Updated - - -
bumb