• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Lay

    Setup a 1.2 Server? Tutorial please?

    Uncle Google
  2. Lay

    CreatureEvent Critical/Dodge System based on weaponSkill/speed TFS 1.2

    --If its not a player or monster attacking if not attacker:isPlayer() or not attacker:isMonster() then return primaryDamage, primaryType, secondaryDamage, secondaryType end Why this part do not work? Fields on map are broken and console searching for arttackers when some1 step...
  3. Lay

    Guild Public channel

    I would be grateful for tfs 1.2 Works only on 1-chatID 10:00 PlayerName [100][GuildName]: Text Colours: leader=x; vice=y; others=z. Thank you very much!
  4. Lay

    CreatureEvent onLook Interact with NPC

    [TFS 1.2/1.3] Works fine! Thanks.
  5. Lay

    [REQUEST] Monsters Hero Cave

    <?xml version="1.0" encoding="UTF-8"?> <monster name="Vicious Squire" nameDescription="Vicious Squire" race="blood" experience="900" speed="130" manacost="0"> <health now="1000" max="1000" /> <look type="131" head="97" body="42" legs="52" feet="116" addons="1" corpse="24673" />...
  6. Lay

    [TFS 1.3][C++/Creaturescripts] Monsters - Non Agro.

    Thanks all and apologize for my stupidity, exhaustion. If anyone needs:
  7. Lay

    [TFS 1.3][C++/Creaturescripts] Monsters - Non Agro.

    Without making changes?
  8. Lay

    Lua How to add Exhaust Here? 2 min

    NOT TESTED: function onUse(player, item, position, fromPosition, toPosition) local storage = 55666 local exhoustedTime = player:getStorageValue(storage)-os.time() local position = player:getPosition() local chance = math.random(1, 30) if player:getStorageValue(storage) > os.time() then...
  9. Lay

    [request] Cut this Global Map part

    ADDED.
  10. Lay

    [request] Cut this Global Map part

    try this, may be useful:
  11. Lay

    Feature Simple passive monsters

    @Ninja For you it is few simple minimalistic changes for me it is black magic :P
  12. Lay

    Feature Simple passive monsters

    Can someone rewrite this to 1.3?
  13. Lay

    NPC task again every 3 days

    in function.lua change: {"week", timeDiff / 60 / 60 / 7}, for: {"week", timeDiff / 60 / 60 / 24 / 7}, You added new monsters to script so i think u copy the same exhstorages each monster must have different. ["Ironblights"] = {storage = 5035, mstorage = 19025, exhstorage =...
  14. Lay

    Solved Tfs 1.2 skull system

    What? timeToDecreaseFrags = 24 * 60 * 60 * 1000
  15. Lay

    [TFS 1.3][C++/Creaturescripts] Monsters - Non Agro.

    Nice thanks, but can someone rewrite this for 1.3?
  16. Lay

    [TFS 1.3][C++/Creaturescripts] Monsters - Non Agro.

    Hey, Looking for something like if monster have: nonAgro="1" he will not attack players, if someone hit him then will do it, obviously if players stop attacks then monster after 60 sec return to nonAgro mode.
  17. Lay

    NPC task again every 3 days

    Edited. Try now.
  18. Lay

    NPC task again every 3 days

    Try now i edited last script.
Back
Top