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[REQUEST] Monsters Hero Cave

supergt

Active Member
Joined
May 11, 2017
Messages
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Anybody here have this monsters?
Vicious Square.xml
Renegade Knight.xml
Vile Grandmaster.xml
 
Solution
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Vicious Squire" nameDescription="Vicious Squire" race="blood" experience="900" speed="130" manacost="0">
    <health now="1000" max="1000" />
    <look type="131" head="97" body="42" legs="52" feet="116" addons="1" corpse="24673" />
    <targetchange interval="4000" chance="0"/>
    <strategy attack="70" defense="20"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="1"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag staticattack="90"/>
        <flag runonhealth="0"/>...
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Vicious Squire" nameDescription="Vicious Squire" race="blood" experience="900" speed="130" manacost="0">
    <health now="1000" max="1000" />
    <look type="131" head="97" body="42" legs="52" feet="116" addons="1" corpse="24673" />
    <targetchange interval="4000" chance="0"/>
    <strategy attack="70" defense="20"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="1"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag staticattack="90"/>
        <flag runonhealth="0"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" min="0" max="-220"/>
        <attack name="physical" interval="2000" chance="15" range="7" min="0" max="-110">
            <attribute key="shootEffect" value="bolt"/>
        </attack>
    </attacks>
    <defenses armor="30" defense="15">
        <defense name="healing" interval="2000" chance="11" min="150" max="200">
            <attribute key="areaEffect" value="greenshimmer"/>
        </defense>
    </defenses>
    <elements>
        <element physicalPercent="-10"/>
        <element earthPercent="50"/>
        <element energyPercent="40"/>
        <element icePercent="10"/>
        <element deathPercent="-20"/>
        <element firePercent="30"/>
        <element holyPercent="50"/>
    </elements>
    <immunities>
        <immunity invisible="1"/>
        <immunity paralyze="1"/>
    </immunities>
    <voices interval="5000" chance="10">
        <voice sentence="You as good as dead!"/>
        <voice sentence="I ll cut you a bloody grin!"/>
        <voice sentence="You are on my deathlist!"/>
        <voice sentence="Your stuff will be mine soon!"/>
        <voice sentence="For hurting me, my sire will kill you!"/>
    </voices>
    <loot>
        <item id="2148" countmax="100" chance="8000"/>    <!-- gold coin -->
        <item id="2666" countmax="2" chance="1500"/>      <!-- meat -->
        <item id="2543" countmax="10" chance="900"/>      <!-- bolts -->
        <item id="7591" countmax="1" chance="700"/>       <!-- g h potion -->
        <item id="2661" chance="410"/>                    <!-- scarf -->
        <item id="2381" chance="850"/>                    <!-- halberd        -->
        <item id="2455" chance="1340"/>                   <!-- crossbow -->
        <item id="2391" chance="440"/>                    <!-- war hammer -->  
        <item id="2164" chance="340"/>                    <!-- m ring -->
        <item id="2114" chance="180"/>                    <!-- piggy bank -->
        <item id="2515" chance="360"/>                    <!-- guardian shield -->
        <item id="2477" chance="240"/>                    <!-- knight legs -->
        <item id="2475" chance="280"/>                    <!-- leopard armor -->
        <item id="2150" chance="340"/>                    <!-- small amethyst -->
        <item id="2145" chance="320"/>                    <!-- small diamond -->
        <item id="2149" chance="310"/>                    <!-- small emerald -->
    </loot>
</monster>
 
Last edited:
Solution
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Vicious Squire" nameDescription="Vicious Squire" race="blood" experience="900" speed="130" manacost="0">
    <health now="1000" max="1000" />
    <look type="131" head="97" body="42" legs="52" feet="116" addons="1" corpse="24673" />
    <targetchange interval="4000" chance="0"/>
    <strategy attack="70" defense="20"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="1"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag staticattack="90"/>
        <flag runonhealth="0"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" min="0" max="-220"/>
        <attack name="physical" interval="2000" chance="15" range="7" min="0" max="-110">
            <attribute key="shootEffect" value="bolt"/>
        </attack>
    </attacks>
    <defenses armor="30" defense="15">
        <defense name="healing" interval="2000" chance="11" min="150" max="200">
            <attribute key="areaEffect" value="greenshimmer"/>
        </defense>
    </defenses>
    <elements>
        <element physicalPercent="-10"/>
        <element earthPercent="50"/>
        <element energyPercent="40"/>
        <element icePercent="10"/>
        <element deathPercent="-20"/>
        <element firePercent="30"/>
        <element holyPercent="50"/>
    </elements>
    <immunities>
        <immunity invisible="1"/>
        <immunity paralyze="1"/>
    </immunities>
    <voices interval="5000" chance="10">
        <voice sentence="You as good as dead!"/>
        <voice sentence="I ll cut you a bloody grin!"/>
        <voice sentence="You are on my deathlist!"/>
        <voice sentence="Your stuff will be mine soon!"/>
        <voice sentence="For hurting me, my sire will kill you!"/>
    </voices>
    <loot>
        <item id="2148" countmax="100" chance="8000"/>    <!-- gold coin -->
        <item id="2666" countmax="2" chance="1500"/>      <!-- meat -->
        <item id="2543" countmax="10" chance="900"/>      <!-- bolts -->
        <item id="7591" countmax="1" chance="700"/>       <!-- g h potion -->
        <item id="2661" chance="410"/>                    <!-- scarf -->
        <item id="2381" chance="850"/>                    <!-- halberd        -->
        <item id="2455" chance="1340"/>                   <!-- crossbow -->
        <item id="2391" chance="440"/>                    <!-- war hammer --> 
        <item id="2164" chance="340"/>                    <!-- m ring -->
        <item id="2114" chance="180"/>                    <!-- piggy bank -->
        <item id="2515" chance="360"/>                    <!-- guardian shield -->
        <item id="2477" chance="240"/>                    <!-- knight legs -->
        <item id="2475" chance="280"/>                    <!-- leopard armor -->
        <item id="2150" chance="340"/>                    <!-- small amethyst -->
        <item id="2145" chance="320"/>                    <!-- small diamond -->
        <item id="2149" chance="310"/>                    <!-- small emerald -->
    </loot>
</monster>


Is Vicious Squire - Vicious Square?
 
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