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    [10.98][TFS 1.2] Pokemon PokeDash Pota v1.0

    I fixed it. The error is caused when you edit: entergame.lua line 150 EnterGame.setUniqueServer(serverIp, 7171, 1098) HAHA, i replaced serverIp in that line without noticing it was a reference to the line 12 local serverIp = '127.0.0.1' Changed EnterGame.setUniqueServer(127.0.0.1, 7171...
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    [10.98][TFS 1.2] Pokemon PokeDash Pota v1.0

    Hello pota, thanks for sharing. I'm having issues with the client exe. It doesn't start. Event monitor shows a kernelbase.dll error that I can figure out. Already tried sfc /scannow If nothing else works, I'll try to use otclientv8
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    CreatureEvent [TFS 1.3] updated Slot System

    hello guys is this system compatible with the new tfs 1.4?
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    [10.98][TFS 1.2] Pokemon PokeDash Pota v1.0

    thank you. With this pandemic my brother and I will want to lan party ourselves haha. cheers
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    The Forgotten Server 1.4

    Could you give some details in that compatibility with 0.4 datapacks? does that means we can use scripts from 0.4 without the need of making changes in code to adapt them?
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    [Weapon] TFS 1.3 Chance to double hit (commented)

    how can I use this with revscriptsys? I don't have weapons.xml
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    Reversed Proxy Linux

    You fell from the skies. Hello, I'm behind a CG-NAT, so I've been trying to accomplish this: Fedora Open VPN Server on my parent's house which Ports 7171 and 7172 are forwarded correctly my pc where I want to host connects as a client to the vpn Then I tried to send traffic via ssh tunnel to...
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    Object Builder: "Parameter sprites cannot be null or empty"

    error persist with object builder 0.4.8
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    Unline

    hail unline. I love that ot and I stole many ideas for my server. yo tuve muchos chars. Zaske Kalls Drigon Teco Sensei Juanito'Querendo
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    Modern Tibia Dat.Spr

    you already can do it just duplicating the item in items.otb it's easy. You just need to identify the internal number of the entity. I did it that way to create alternate items for a customized upgrade system
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    Running TFS windows binary on Linux (through Wine)

    yet no issues. I recommend you doing this if you can't compile old revs in 64 bit mode and/or(?) have a big map.
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    Running TFS windows binary on Linux (through Wine)

    I'm doing this because I can't compile in 64 bit mode and so many people can't, too. :D
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    Running TFS windows binary on Linux (through Wine)

    Maybe this could be useful (for entertainment, just 4 fun or whatever) I'm testing the forgotten server 0.3.6 8.2 (printer) for windows but in gnu/Linux xD It has been stable during 40 hours all along with real map (96.1 MB) I'll be giving feedback. I'm using Fedora 29 and Wine + Winetricks on...
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    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    I've been using this version for a couple years and has been stable with +/- 130 players online I compiled myself with stian repack 02 but for 32 bits. Now I want to compile in 64 bit mode, I have configured my compiler mingw-w64 with stians pack for 64 bits but i get this long long error log...
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    OpenTibia Object Builder 11.7X, Item Editor 11.7X, client & items.otb working with 10.97 & Remere's Map Editor

    I've added items and outfits to a 8.6 spr but I cannot import my tibia.spr and dat into itemeditor. I tried several versions but cannot create the items in the otb file. I can use the new looktypes with /newtype with otclient but the problem here is my itemeditor. Any advice?
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    [United States] [8.6] Collapser Legacy

    does it have king of the hill?
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    Object Builder: "Parameter sprites cannot be null or empty"

    Hello, i'm trying to add outfits to my tibia 10.41 files, the outfits were exported from tibia 10.98 as 10.41 obd files but when I try to load them I get this error: "Parameter sprites cannot be null or empty." Can you Help me? The 10.98 outfits were extracted with Object Builder 0.3.3 (a...
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    Open Tibia Framework [c#]

    Download Sharp Develop and build tools from visual studio and just compile. I'm trying to convert from 10.98 to 10.10 and it seems to do a great job, but otclient and object builder doesn't read new files :(
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    The Forgotten Server 1.2

    does items.xml changed since the previous engines?
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    Help with my Dodge Script (a few fixes)

    Hello, I'm trying to improve the well known script of Dodge. It's pretty simple. Formerly, this script allows you to "avoid" part of the damage. It works as a new skill. It reads x storage but that doesn't matter because the scripts works. You have to skill up, so: Storage X: 1 Storage X: 2...
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