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    OTClient How do people create effect transparency

    Hello, i noticed a lot of projects have in options of their client the opasity slider that you can adjust the visability of sprite, is there a comit for it that i never saw? Since its quite a lot of server using it
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    TFS 1.X+ TFS 1.2 How can i change this and add items to creature and not players

    TFS 1.2 Basically this is onKill creaturescript and for some reason it adds the item to a player and not a monster corpse. How can i prevent it and add the item to a creature corpse? for _, boss in ipairs(bosses) do if playerLevel >= boss.minLevel and playerLevel <= boss.maxLevel and...
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    TFS 1.X+ data/npc/lib/npcsystem/modules items[itemid] == nil error

    Lua Script Error: [Npc interface] (Unknown scriptfile) data/npc/lib/npcsystem/modules.lua:1014: [ShopModule.onSell] items[itemid] == nil stack traceback: [C]: at 0x555555661da0 [C]: in function 'error' data/npc/lib/npcsystem/modules.lua:1014: in function 'callbackOnSell'...
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    OTClient My onPositionChange and isInArea being called every time

    Hey, I'm facing an issue that I can't fix. I've tried almost everything, but I can't find a solution. Basically, this script displays text when entering a described area, which is from the top-left corner to the bottom-right corner. So, when you enter the area, it shows the text, which is...
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    TFS 1.X+ Is there function to freeza monster

    Using tfs 1.2 and trying to edit my spell and having issues of not allowing monster to move when spell is being casted but dont see any feature how to achieve. Any ideas or code snippers how i could do it?
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    C++ [TFS 1.2][OTCV8]Looking for Wrap Furtniture system

    Looking for compatible wrap system for tfs 1.2 and otclientv8. I tried using this comit wrapping furniture event by Zbizu · Pull Request #2033 · otland/forgottenserver (https://github.com/otland/forgottenserver/pull/2033) but wrap button didnt even appear on otcv8 even tho i see it has in...
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    TFS 1.2 Attribute bug when adding on weapon slot

    Hey found a weird bug with weapon slot if you add any item legs helmet,armor,legs,boots that has attributes you can glitch it out so for example. I have helmet,armor, legs, boots i add another boots to my weapon slot and i remove any item like for example legs those boots that are added to...
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    Cant find a reason why /reload command doesnt work

    So im using tfs 1.2 and i noticed that long time ago my /reload command stopped working maybe i did something in src and now cant remember why its not working, checked talkaction if there is created command /reload but there wasnt so i checked source and couldnt find anything. So idk where to...
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    C++ TFS 1.2 Game::checkCreatureAttack high usage in performance

    Hello, noticed a huge lag when like 15-20 people uses spells or overall melee attacks in a same place, ping jumps even to a 1k and after checking dispatcher this is the log [21/11/2023 21:47:25] Thread: 1 Cpu usage: 94.9291% Idle: 1.94614% Other: 3.12471% Players online: 165 Time (ms)...
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    TFS 1.X+ SQL considered slow? 10-17ms range for tile_store

    Hey i noticed that im getting dispatcher log of sql_slow saying my tile_store considered to be slow. As far as i understand its items on the tile that causing it to show as a laggy, or im just delusional and 11-17 considered to be decent, but if not maybe there is somekind of comit released for...
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    4 crashes with same log tfs 1.2 COMBAT_ENERGYDAMAGE

    Hey, noticed 4 crashes with same log but different random times so probably something causes them but not sure what and where to look for This is the log - ---------------------------------------------------Signal caught: SIGSEGVT - Pastebin.com (https://pastebin.com/UhMNCv7i)
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    TFS 1.2 Getting dispatcher_very_slow is it fine or its not?

    [12/10/2023 16:02:51] Execution time: 1634 ms - std::bind(mainLoader, argc, argv, &serviceManager) - main [12/10/2023 16:11:13] Execution time: 1585 ms - std::bind(mainLoader, argc, argv, &serviceManager) - main [12/10/2023 16:14:52] Execution time: 1561 ms - std::bind(mainLoader, argc, argv...
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    Where are located OTCV8 icon size of tables

    Hey where can i adjust the size of icon in tables and change color of text
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    TFS 1.2 Remove delay attack

    Hello how can i remove the delay attack when u run down from stairs or any other object that you can stack basically when u do that it doesnt attack for x amount of time and its a bit annoying in pvp
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    TFS 1.2 Allow players walk trough each other on specific tile

    Is there a lua or c++ code for this?
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    TFS 1.2 item related crash

    Getting this crash ---------------------------------------------------Signal caught: SIGABRTT - Pastebin.com (https://pastebin.com/FfeHLGed) anyone know how to fix it?
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    TFS 1.X+ Server crashes when people get teleported into one square

    Hello, Noticed weird crash on tfs 1.2 basically if people get teleported at the same time into one same square server crashes
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    TFS 1.2 pos crash

    What causing this crash? https://pastebin.com/07WjQMCg
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    Looking for spriter [flat designs]

    Hello, looking to rebuy not used flat sprites naruto/dragon ball style. Message me private. bump
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    TFS 1.2 Looking for action scrip that gives x item if used on monster

    Hello, im looking for action script that would give x item if its used on monster with particular name so for example local config = { needLevel = 150, cooldownMin = 5, chanceForSucces = 35, (it means it has 35% chance to get that item, basically its like pokemon ball...
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