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C++ [TFS 1.2][OTCV8]Looking for Wrap Furtniture system

henkas

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Looking for compatible wrap system for tfs 1.2 and otclientv8. I tried using this comit wrapping furniture event by Zbizu · Pull Request #2033 · otland/forgottenserver (https://github.com/otland/forgottenserver/pull/2033) but wrap button didnt even appear on otcv8 even tho i see it has in gameinterface.lua
Lua:
    if useThing:isWrapable() then
      menu:addOption(tr('Wrap'), function() g_game.wrap(useThing) end)
    end
    if useThing:isUnwrapable() then
      menu:addOption(tr('Unwrap'), function() g_game.wrap(useThing) end)
    end
 
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