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  1. E

    Auto Attack together with sd spam (tfs 1.2)

    Hello! I wan't make my knight/paladin attack like auto attack sorc/druid with sd but they will not use wands but sword/crossbow - my problem is the same as here > Distance+Attack Rune together(REP) but my swing false/true just do nothing.. <distance id="2352" level="70" swing="false"...
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    Help changing time healing my manarune script! (tfs 1.2)

    Hello! I need to change my paladin manarune & uh time healing ( rune should be 1s - 1000ms but I need keep timeBetweenExActions = 500 in my config.lua and can't change it.. This is action script - timeBetweenActions') - 2000 don't working the spell is still 500ms local exhaust =...
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    Tfs 1.2 (8.6) spell with groupcooldown?

    Hello! Is this possible to add groupcooldown like in newest clients to this spell?: local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT...
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    Spell for paladin using distance skill + attack

    Hello! I don't know how to make this works function onGetFormulaValues(player, skill, attack, factor) local skill = player:getEffectiveSkillLevel(SKILL_DISTANCE) local min = (player:getLevel() * 0) + (skill * attack * 1) + 0 local max = (player:getLevel() * 0) + (skill * attack * 1)...
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    skill dmg formula (tfs 1.2)

    Hello! I'm trying to calculate this skill formula but don't know how.. : player lvl 150 with skill 115 and attack 115 For me it means min/max = 150 * 1 = 150 + 115 * 115 = 13225 * 0 = 0 so.. both damages should be the same - 150 but my dmg is around 131-141??? why.. function...
  6. E

    wooden railing with wooden column

    Hiho! how is this possible!.. / what id they use..? I searched all others folder in rme (8.6) and cannot find wooden railing which would fit on the same floor as wooden column like here.. my..
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    (Kompilacja) tfs 1.2+ pod 8.60 by ninja

    Witam! staram się skąpilować tego tfsa jednak wywala sporo błędów (wydaje mi się że postępuję zgodnie z poradnikiem.. - vc 2015 pro - tfs sdk 3.2 - silnik 8.6 tfs 1.2+ by ninja - boost 1.59.0 error: 1>------ Rebuild All started: Project: theforgottenserver, Configuration: Release x64 ------ 1>...
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    tfs 1.2+ by ninja for client 8.6 (compile error)

    Hiho! Using: - tfs 1.2+ for 8.6 by ninja - vs 2015 pro - tfs sdk 3.2 - boost 1.59.0 errors: 1>------ Rebuild All started: Project: theforgottenserver, Configuration: Release x64 ------ 1> otpch.cpp...
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    Looking for updated rme

    Hello! Is there somewhere rme for client 10.00/11+?
  10. E

    100% protection spell

    Hello, looking for 100% protection spell from elements like physical,fire etc.. working for 10 seconds then stop, someone have spell like this foron tfs 1.2+? bump
  11. E

    Multi attack spell/sd

    Hello! I'm looking for spell like sd rune who will attack 4/5 times, spell must depends on function onGetFormulaValues(player, level, maglevel) local min = (level / 5) + (maglevel * 3) + 32 local max = (level / 5) + (maglevel * 9) + 40 return -min, -max end Can't find it on forum -...
  12. E

    Help with the spell (tfs 1.2)

    Hello! I have my old spell from tfs 1.0, but now Im using tfs 1.2+ and this spell not working - can someone help? local acombat1 = createCombatObject() local acombat2 = createCombatObject() local acombat3 = createCombatObject() local acombat4 = createCombatObject() local combat1 =...
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    HP/MANA in % tfs 1.2+! HELP with the code

    Hello! I wanted to compile my tfs 1.2 so that my HP/MANA bar displays in a percents not amount like 4200 HP/ 1000 Mana must be like 100 HP/100 MP, I am looking for help here: https://otland.net/threads/jak-wysylac-hp-i-mane-w-procentach.181560/ but my protocolgame.cpp lines are different...
  14. E

    Protocolgame.cpp

    Witam! chciałem przekąpilować silnik tak aby mój HP/MANA bar wyświetlał się w % zamiast ilości, pomocy szukałem tutaj: https://otland.net/threads/jak-wysylac-hp-i-mane-w-procentach.181560/ lecz moje linijki w protocolgame.cpp są inne...
  15. E

    compile errors (tfs 1.1)

    Hello! Im Trying to compile tfs 1.1 from this tutorial: https://otland.net/threads/compiling-tfs-1-0-1-1-latest-source-64-and-32-bits-pics-and-lots-of-explanation.204532/ But I have errors: - link http://textuploader.com/aex47 using: - Mvsc 2013 tfs sdk 2.0+ and boost 1.5.7 for x64 how to...
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    Ktoś kto pomoże skąpilować pliki.

    Witam! poszukuję osoby która będzie w stanie skąpilować dla mnie tfsa 1.2 stąd: https://github.com/otland/forgottenserver z tym oto plikiem: http://www.filedropper.com/protocolgame (link do ściągnięcia bo nie wiem jak tu się udostępnia pliki w poście - sorry) W pliki protocolgame wprowadziłem...
  17. E

    tfs compilacja

    Witam już od kilku tygodni staram się skąpilować tego tfsa (1.1), ale występują liczne błędy, kompiluje na mvs 2015. log: >------ Rebuild All started: Project: theforgottenserver, Configuration: Release x64 ------ 1> otpch.cpp 1> Unknown compiler version - please run the configure tests and...
  18. E

    problem (compilation)

    1>LINK : fatal error LNK1104: cannot open file 'libboost_system-vc140-mt-1_58.lib'\ how to solve it?
  19. E

    compilation error..

    Hello Im compiling tfs 1.2 and I have this error: 1>C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\memory(1185): error C2280: 'std::unique_ptr<Abilities,std::default_delete<_Ty>>::unique_ptr(const std::unique_ptr<_Ty,std::default_delete<_Ty>> &)' : attempting to reference a...
  20. E

    edycja czaru

    Witam! posiadam czar w którym chciałbym zamienić "setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -1, -1, -1, -1)" na " function onGetFormulaValues(cid, level, maglevel) min = -((level * 7.8) + (maglevel * 10) + 0) max = -((level * 9) + (maglevel * 10) + 0) return min, max end"...
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