Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
OPEN NOW
My name is Eddie, and I want to host a server. I would like to host any server for 1 week, after that week goes by if the server doesn't have 20 or more characters on, I will shut down the server.
Okay, how do I apply?
Reply to this thread or PM me with the following information...
Could you enter your server after you opened the .exe? Becasue it is going to spam a lot of stuff even after the server has opened, get yourself a backpack, /i a lot of x100 items to sell and go to the npc, sell them all and then check your .exe, you will see the .luas runned there. Then it will...
There is one way to see what luas are running whenever your server lags/crashes
Go into your servergame>data>lib> create a new .lua
now put this
local ignore = {"=%[C%]", "@data/lib/.+"}
function isInPatternArray(str, array)
for i, x in pairs(array) do
if str:match(x) then
return...
Well I'm seeing other servers that I had before never have that one. The advance save, on global events theres another one called Save, idk if that one saves it also. But I believe it does if i'm not mistaken
Hey just figured out that it is the advance save that is fucking with my server :/ Just took of the max level, and well the advance save is the one that keeps repeating for some reason... any help? :)
Is advanceSave even necessary?
Found out that the ones that are repeating for like a million times are the level max and the advance save
i'm going to put the advance save first
Here is the one that i'm using for the .xml
<event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/>
ENDS HERE
HERES THE...
So whenever someone creates a character and "ENTERS THE CHARACTER THE FIRST TIME" the whole server has like a little 6 second freeze, doesn't kick you out of the game, it just takes around 6 seconds to move again.
Any chance someone knows why?
Server is tfs 0.4 3777-master
So I want my WAR ot with balanced out sudden death hits. I've tested it out and well when I boost up a ml of a noob char to ml 120, he attacks from 250-500. I want him to attack from 450-530 lets say with ml 120 to be more fair. I want it balanced out so lets say if I start out and I have ml 80...
Okok let me try it man, thank you for helping, let me test it out
So for example, I added it to the creaturescript, but how do I register it on the login.lua? I called it onKill, so for example I put this
registerCreatureEvent(cid, "onKill")
?
Nope man doesn't work :/ look this is my login.lua
Here is it VVVV
local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
function onLogin(cid)
local loss = getConfigValue('deathLostPercent')...
Hello I'm making a war server, and well my problem is, I try to add a creaturescript for when you kill a person he gives you 5 platinium coins on your backpack etc, and another one where whenever you kill someone, he will loot a certain item/id on his CORPSE. I'm not sure, but I think it has to...