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  1. mar173

    [GUIDE] [OTCV8] [TIBIA 13 MINIMAP LOADER] Easy load minimap from tibiamaps.io or gunzodus

    This method is a bit slow, minimap load time ~5sec. 1. copy minimap directory to otcv8 directory example minimap path: "Ezodus 13.20/minimap" example minimap path: "minimap-with-markers/minimap" 2. Add LoadTibia13Minimap function to otcv8/modules/game_minimap/minimap.lua: function...
  2. mar173

    mehah otclient ezodus/gunzodus/ixodus problem "login error: only clients with protocol...", "error: unable to load dat"

    by default working on: GitHub - OTCv8/otclientv8: Clean, ready to use version of OTClientV8 - Alternative, highly optimized Tibia client (https://github.com/OTCv8/otclientv8) GitHub - OTAcademy/otclientv8: Mirror of official OTClientV8 (https://github.com/OTAcademy/otclientv8)
  3. mar173

    Monsters on OT Canary are much weaker than on RL Tibia...

    I think there is problem with melee calculations, 8 Cursed Books around me can't hit me once, only rare ice damage from spells. I think we can change that in canary c++ source. Something is wrong and idk what:) Maybe armor is increasing for no reason idk Or maybe best eq on 2k lvl ek works like...
  4. mar173

    [Portable][Local][Real][Server][13.21.13839] - No need to setup anything, just download and run portable xampp, canary, tibia client.

    Download SHA256: 0fd47d3c39735c2351a205a0e2d5851f20007a3f54278f7c199e6147b9a60224 Very important! -> All files must be in folder C:/PortableOTS/* or it won't work! Don't rename internal folders either! run "1. xampp", start apache and mysql run "2. canary" run "3. tibia" login with @god:god...
  5. mar173

    Monsters on OT Canary are much weaker than on RL Tibia...

    canary-main\data-otservbr-global\monster\demons\true_dawnfire_asura.lua monster.attacks = { { name = "melee", interval = 2000, chance = 100, minDamage = 0, maxDamage = -700, condition = { type = CONDITION_FIRE, totalDamage = 500, interval = 4000 } }, { name = "combat", interval = 2000...
  6. mar173

    [13.21.13839][RLMAP] Fastest way to run Local Server

    1. Download latest canary server folder: 1.1 Rename config.lua.dist with config.lua (no need to edit file contents if you want only run server). https://github.com/opentibiabr/canary/archive/refs/heads/main.zip 2. Download compiled Canary: 2.1. Choose the most updated build of main branch in...
  7. mar173

    Edit tibia client 13.21.13839, disable BattleEye, change RSA key and IP

    hex editor: HxD - Freeware Hex Editor and Disk Editor | mh-nexus (https://mh-nexus.de/en/hxd/) 13.21.13839 disable anticheat (hex) 8D 8D 4C FF FF FF 75 0E -> 8D 8D 4C FF FF FF EB 0E rsa (string)...
  8. mar173

    What "killed" RL Tibia for YOU?

    for me anticheat, imbuing
  9. mar173

    setPosition of SinglelineTextEditWindow to mousePos

    better solution: activeWindow:breakAnchors() activeWindow:setPosition(g_window.getMousePosition()) or activeWindow:breakAnchors() activeWindow:addAnchor(AnchorLeft, 'parent', AnchorLeft) activeWindow:addAnchor(AnchorTop, 'parent', AnchorTop)...
  10. mar173

    Code generation failed

    https://otland.net/threads/cannot-include-file-boost-hpp-no-such-file-or-directory.184366/#post-1784194
  11. mar173

    setPosition of SinglelineTextEditWindow to mousePos

    ok working -.- a lot depends on anchors activeWindow = window activeWindow:raise() activeWindow:focus() if g_app.isMobile() then window.text:focus() local flags = 0 if options.multiline then flags = 1 end g_window.showTextEditor(window:getText()...
  12. mar173

    setPosition of SinglelineTextEditWindow to mousePos

    modules/client_textedit/textedit.lua/function show added: activeWindow:setPosition(modules.game_interface.gameMapPanel.mousePos) It doesn't work:( BotTextEdit onClick always creates a window in the middle of the game window. mousePos is not nil, i tested {x=100,y=100} not working aswell...
  13. mar173

    otcv8, crash, pc restarted

    I started doing half an hour ago and extracted the list from the vbot, added a new functionality: moving items in the list.
  14. mar173

    Found this recently hope you enjoy :) OTCv8 + Sources

    Cipsoft leak -> x: hahaha good job, i like it, fk their work someone leaked x code -> x: you fking moron community, i hate you, my work is the most important on earth! humans are animals unaware of their hypocrisy
  15. mar173

    otcv8, crash, pc restarted

    otui is a mess, no gui editor, but i think i understand better now i have one more problem, maybe u safe my time: can u help me with sio list ui with add remove up down buttons and vbot cavebot ui? paste simple code, for me it's a mess, i need time to understand that code, maybe u know how to do...
  16. mar173

    otcv8, crash, pc restarted

    edit: can u explain, why it crashes windows? I'm just testing stuff. PC restarted after clicking on BotSwitch in game. How should this be done right? I don't want the kind of window that evolunia_bot or game_bot have. The window should be borderless and without minimise or close icons. There...
  17. mar173

    latest otcv8 - moving problem

    I press the arrow only once and the character moves two squares. When I hold down the arrow for two seconds, the character moves another 3-5 squares after releasing the key. Is it possible to fix this? No problems in older otclientv8, evolunia client. 1672927038 IDK what happened but now works...
  18. mar173

    [LIB] [FIXED] Grid Layout

    fixed, improved code local Grid local Cell local cell_count = 0 local AnchorTop = modules.corelib.AnchorTop local AnchorLeft = modules.corelib.AnchorLeft local AnchorRight = modules.corelib.AnchorRight local AnchorBottom = modules.corelib.AnchorBottom Cell = SDK_Class() function...
  19. mar173

    [LIB] [FIXED] Grid Layout

    Why does not it stick together? All sides should be equal. Blue Green has more width than Blue Pink Orange Red. Where is problem? In my code or otclient? local cell_count = 0 local Row local Grid local Column Column = SDK_Class() function Column:__init(args, parent) self.rows = {}...
  20. mar173

    [script] level, level progressbar, experience percent(51.21%), exp/h (1.23kk = 1230000), time to next level

    local UIWidget local UIToolTip local UIGameLabel local UIProgressBar local Class = function(...) local cls = {}; cls.__index = cls cls.__call = function(_, ...) return cls:New(...) end function cls:New(...) local instance = setmetatable({}, cls)...
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