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  1. Q

    TFS 1.X+ Decrease player skill

    Hi, I'm playing with onEquip and onDeEquip methods and I want to add player a skills when he is wearing full set ( let's say leather set ) and decrease on unequiping one of the item from set. Is it possible? I was playing with : player:addSkillTries(SKILL_CLUB...
  2. Q

    TFS 1.X+ OnEquip arguments muliplies by 3?

    Hi, I'm playing with onEquip / onDeEquip methods and I don't know what is happening. This is my test code : And when I'm trying to get the slot number or item id all values are "multiplies" by 3. So for example: head slot should be 1 but it is 3 armor slot should be 4 but it is 12 and so...
  3. Q

    Solved [TFS] Undefined reference for lua_*

    Hello all, I was searching for that topic on this forum and found some threads but none was solving my issue :| I have a problem with undefined reference. During compiling everything works fine till 100% and then I get errors for undefined references for lua_* files. All packages I've always...
  4. Q

    Monster movement problem

    Hi, I have problem with my TFS engine. The problem is that some monsters which are immune to some elements ( fire, poiso etc. ) are avoiding them. For example dragon won`t step into fire field if he have clear path, without fire fields, to player. If he won`t have clear path then he will step...
  5. Q

    How to add new item with the same sprite?

    Hi, at first I must say that I was looking for some tutorial how to do it but the only things I've found was 'how to create new item with new sprite' or advices like "just do it in items.xml" and this is not working at all... So, I want to make crocodile boots to behave same like soft boots...
  6. Q

    TFS 1.3 - Tibia 8.6

    Hello everyone, I can`t find any information about how to start tfs 1.3 ( latest github version ) on Tibia client 8.6. I've found some posts that tfs is scalable ( ? ) to different tibia versions so I`m guessing that this is possible. So can anyone tell me how to start this tfs server for...
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