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    Start Skill

    I have a script that gives the skill when the character enters, but the script is lagging the server and doesn’t deliver all the skill in the config for knight is 80, but he only delivers 62 i use tfs 0.4 3777 function onLogin(cid) local playerVoc = getPlayerVocation(cid) local...
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    Runes need creature

    I can't use magic wall, avalanche, gfb, all runes when i'm using it does it comes : You can only use rune on creatures. i change, spells in data and spells.cpp and spells.h but again problem i use this source and data https://github.com/HeberPcL/TeamWarOT
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    Account Manager Config

    Hello, how can I change the char settings through the account manager, exemple new character create lvl 8 with 300 hp points
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    Compiling No level difference restriction on kills

    still not gaining exp when killing lower level :(
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    Compiling No level difference restriction on kills

    http://penyacom.org/p?q=UGZCOWE player.cpp:3563:36: error: ‘attackerLevel’ was not declared in this scope uint32_t a = (uint32_t)std::floor(attackerLevel * 0.9), b = level; ^ player.cpp:3566:53: error: ‘b’ was not declared in this scope *...
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    Lua Frags Look

    i need change to result from Select frags_all from player
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    Compiling No level difference restriction on kills

    i remove all double attackerLevel = (double)attackerPlayer->getLevel(), min = g_config.getDouble( ConfigManager::EFP_MIN_THRESHOLD), max = g_config.getDouble(ConfigManager::EFP_MAX_THRESHOLD); if((min > 0 && level < (uint32_t)std::floor(attackerLevel * min)) || (max > 0 &&...
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    Compiling No level difference restriction on kills

    i change minLevelThresholdForKilledPlayer = 0 maxLevelThresholdForKilledPlayer = 0 and change in source double attackerLevel = (double)attackerPlayer->getLevel(), min = g_config.getDouble( ConfigManager::EFP_MIN_THRESHOLD), max =...
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    Lua Frags Look

    hi, how can I change the frags query to table "Players" line frags_all function onLook(cid, thing, position, lookDistance) function getDeathsAndKills(cid, type) -- by vodka local query,d = db.getResult("SELECT `player_id` FROM "..(tostring(type) == "kill" and "`player_killers`" or...
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    Lua Add +1 frag if kill player

    I have this script to add frag when killing player, but it works in a rare way, I don't know if it's related to skulls my server is war 0.4
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    Lua Formula Exp script

    nice, is it possible to add to show exp after killer?
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    Lua Formula Exp script

    Hello, this script give exp for kill player, but it is giving a lot of exp is possible change exp gain to "X" * Player level target? function onKill(cid, target, lastHit) if(isPlayer(cid) and isPlayer(target)) then if getPlayerIp(cid) ~= getPlayerIp(target) then...
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    Solved Dont attack player with same ip

    hello, is possible add to dont attack and damage player with same ip? i have this for same guild function onCombat(cid, target) if getTileInfo(getThingPos (cid)). pvp then return true end if isPlayer(target) and getPlayerGuildId(cid) ~= 0 and getPlayerGuildId(cid) ==...
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    No exp from same IP when killing another player

    compile ok, but character gain exp after kill
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    No exp from same IP when killing another player

    root@hostname:/home/total/sources/src# make make all-am make[1]: Entering directory `/home/total/sources/src' g++ -I/usr/include/libxml2 -I/usr/include/lua5.1 -O2 -fomit-frame-pointer -D__USE_MYSQL__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__ROOT_PERMISSION__ -D_THREAD_SAFE -D_REENTRANT -Wall...
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    No exp from same IP when killing another player

    yes 1615849292
  17. L

    No exp from same IP when killing another player

    monster.o:(.rodata._ZTC7Monster0_8Creature[_ZTV7Monster]+0x2b0): undefined refer ence to `Creature::onGainExperience(double&, Creature*...
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    No exp from same IP when killing another player

    player.cpp:3964:6: error: prototype for ‘bool Player::gainExperience(double&, Creature*)’ does not match any in class ‘Player’ bool Player::gainExperience(double& gainExp, Creature* target) ^ In file included from player.cpp:20:0: player.h:1049:8: error: candidate is: bool...
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    No exp from same IP when killing another player

    bool Player::gainExperience(double& gainExp, bool fromMonster) { if(!rateExperience(gainExp, fromMonster)) return false; //soul regeneration if(gainExp >= level) { if(Condition* condition = Condition::createCondition( CONDITIONID_DEFAULT...
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