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  1. Sir Richard

    TFS 1.X+ [The OTServBR based on TFS 1.3] - Stacked Move Items Disappear [Movement]

    Sure! I simply added this: moveitem:moveTo(setting.destination, moveitem:getCount()) But one thing still bothers me, if the item is a teleport in the sources (any item that has teleport coordinates on the map editor), it will not work for stackable items ONLY! Bummer, but still works for...
  2. Sir Richard

    TFS 1.X+ [The OTServBR based on TFS 1.3] - Stacked Move Items Disappear [Movement]

    Hah! Worked just fine, thanks a lot! But still... Another question comes to mind: what if the item has an actionid, uid, text (book/trophy) or special condition (imbuement, custom edits...) on it? lol Wouldn't it be easier to just move it anyway? Now that I know how to check the count of the...
  3. Sir Richard

    TFS 1.X+ [The OTServBR based on TFS 1.3] - Stacked Move Items Disappear [Movement]

    Hmm, that's a possibility, but how do I check both the itemid and the count of the moved item in question?
  4. Sir Richard

    TFS 1.X+ [The OTServBR based on TFS 1.3] - Stacked Move Items Disappear [Movement]

    Hey there! This code is supposed to teleport items moved to a certain teleport and then be moved back, it is working just fine, except for one thing: Stacked items get teleported nowhere/disappear. What should I change in order to get all items (stackable or non stackable) being teleported to...
  5. Sir Richard

    [The OTServBR based on TFS 1.3] - Swimming Send Effect [Movement]

    Greetings everyone! Could anyone help me figure this one out? The basic concept is the one used in real tibia: When the player enters a swimming area (tiles from id 4620 to id 4625), an effect should be sent to that position, but only when entering the area, walking around said tiles shouldn't...
  6. Sir Richard

    [The OTServBR based on TFS 1.3] - Transforming Stacked Items [Action]

    Oh, wow! It's exactly what I was looking for haha. Tested and working wonders! Thanks a bunch, @zxmatzx :D
  7. Sir Richard

    [The OTServBR based on TFS 1.3] - Transforming Stacked Items [Action]

    I've been trying to come up with a solution for the following problem: A player uses an item which is supposed to be transformed into a random item, but the used item is stackable, and when the action happens, the whole stack is transformed to the reward. e.g.: the player uses a stack of...
  8. Sir Richard

    [Brazil][RealMap-Custom] Safira Server [10.98]

    Welcome to the world of Safira Server! Welcome, my fellow tibians! I hereby invite all of those, interested in starting a brand new adventure, to our very first public test server. If you are a competitive player, seek new challenges, is interested in new unique elements, or is simply looking...
  9. Sir Richard

    Scripter The Flaming Orchid, Dawnfire Asura and Midnight Asura

    "stars effect" = stun
  10. Sir Richard

    Removing Offline Training From Beds

    Thanks a lot! :)
  11. Sir Richard

    Removing Offline Training From Beds

    Hello everyone! Well, basically I just want to remove the offline training from beds, which leads me to the following question: Which are and where exactly can I find the specific lines regarding this matter, inside the sources? It might be obvious, but I just can't seem to find it :| Using...
  12. Sir Richard

    Demonguard (NPC)

    bump
  13. Sir Richard

    Demonguard (NPC)

    bump!
  14. Sir Richard

    Demonguard (NPC)

    Hey there, guys! Could anyone help me creating a npc that sets the player on fire? But it's more like this, saying hi, or ANYTHING else, NEXT to him will trigger this event, he will always reply "Die, intruder!" and end the conversation, setting you on fire for x turns and sending an animation...
  15. Sir Richard

    [8.0] Real Map - Data Pack

    Could you please reupload this using another service? The speedyshare one is broken..
  16. Sir Richard

    Barbarian Addons Npcs

    Uhm, could anyone help me doing Ajax & Bron (barbarian addons npcs) like on rl tibia. Like this: you need to help ajax and bron with their problems. And you will eventually get the addons as you help them. When you finish helping them ajax will offer you to get the axe addon and when you give...
  17. Sir Richard

    Real Map Project v0.8

    well perhaps they'll tell us more about it by morning
  18. Sir Richard

    Real Map Project v0.8

    I'm pretty sure they were going to create a brand new "serious" forum that's why the other one is down
  19. Sir Richard

    Real Map Project v0.8

    did you guys fix the missing parts from formorgar mines on rmp 0.9?
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