Hello, this is the script for talkaction !bless:
function onSay(cid, item, fromPosition, itemEx, toPosition)
for i = 1,5 do
if (getPlayerBlessing(cid, i) == true) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF)
doCreatureSay(cid, "Ya has sido bendecido."...