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  1. Otfan125

    OTClient [OTCv8] Modifying skill, battle, etc. buttons

    not a straight solution, but if skills.png is the file to render the skills, you should look for skills.png in the code and see where it is being used. If you find nothing, look for usage of that directory in the code instead. This will pinpoint the entry point for these images, which you can...
  2. Otfan125

    I had to post here...

    is this a thread for old users who rarely post?
  3. Otfan125

    TFS 1.X+ Distance effect damage

    I know I probably won't help much just describing a possible solution without giving any code, but still, I think what you can do is look at the square area covered by the SD spell you have in your picture and check every square if a player is present there. Then, for every player, do damage to...
  4. Otfan125

    TFS 0.X The earth disappears when walking on a certain stone

    I think this might be the worst post yet.
  5. Otfan125

    Remeres Map Editor blackboards text problem

    I mean can you take the literal text from the blackboard and paste them here.
  6. Otfan125

    Remeres Map Editor blackboards text problem

    just as additional information , can you copy and paste both an in-game blackboard and an edited blackboard text here ? Maybe we can detect something there.
  7. Otfan125

    ARTxen - Mapping Showoff - my start

    Nice maps ; reminds me of what I envision when I play Dungeons and Dragons.
  8. Otfan125

    Swords artificially generated (GAN)

    Good to know you are still exploring these ideas ; I agree that one of the initial steps in developing a GAN capable of producing otbm maps is to have a solid way to feed it into a model. One idea for producing a training set is to grab a random well developed map ( maybe the CipSoft Tibia RL...
  9. Otfan125

    How popular are you?

    I'm a mysterious lurker, look at my Joined date
  10. Otfan125

    The Forgotten Server 1.4

    Alas, fantastic work.
  11. Otfan125

    TFS 0.X how to make this door looks like open?

    doTeleportThing() is what teleports the player to the location. Check out the other door's code and look at what happens when players right click them ( it should be something other than doTeleportThing(), so mimic that instead )
  12. Otfan125

    OTClient 1.0

    Highlight option ?? Nice !!!!!
  13. Otfan125

    [SQL/Lua] Return storeQuery

    Works perfectly, thanks!
  14. Otfan125

    [SQL/Lua] Return storeQuery

    bump
  15. Otfan125

    [SQL/Lua] Return storeQuery

    TFS VERSION: 1.3 Hey guys, so this question is related to the previous two which I have posted and has to do with the function "storeQuery"... Check this out: function onLogin(player) local res = db.storeQuery("SELECT `blademaster` FROM `players` WHERE `name` = \"Angel\";") print(res)...
  16. Otfan125

    [Lua] Custom Conditions or Another Way

    Thanks for pointing me to condition.cpp; I should have known that simply registering conditions doesn't do anything -_- Whenever I get some time today I'll attempt to implement a new condition. :) 1599668295 Okay so, the solution (on top of what I've tried) is to create a case for your new...
  17. Otfan125

    [Lua] Custom Conditions or Another Way

    Right, so how does one go about creating it? Based on my attempts mentioned in the first post, what is missing?
  18. Otfan125

    [Lua] Custom Conditions or Another Way

    TFS VERSION: 1.3 Hey guys, I'm trying to create an onLogin script that reads the 'players' database and sets a special condition/effect/attribute to a player until s/he logs out. However, I want these attributes to be unique... for example: if a player has the value for column 'blade' in his...
  19. Otfan125

    Spell [TFS 1.X]] Brutal Swing

    https://otland.net/threads/changing-emote-spells-color-to-purple.272408/#post-2624069
  20. Otfan125

    [SQL/Lua] Getting Value from Column

    Thanks @Alpha :] Here is the code to make it work in Lua, just add a ' \ ' behind every quotation inside quotations function onLogin(player) local res = db.storeQuery("SELECT `blademaster` FROM `players` WHERE `name` = \"Angel\";") print(res) return true end
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