• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Coltain13

    RPG vs Fun

    I am debating if I want to make a server and I was wondering what types of Server everyone likes to play. I've also made a little bit of detail about each type of server: Serious-RPG Server 2x-4x Experience 2x-3x Skills & Magic Level 1x Loot Deep Story No Teleporting (Except Boats) RPG...
  2. Coltain13

    [Resolved] Trade Window Error (No name for item)

    Problem: Had empty an empty shopModule My code for the item: shopModule:addSellableItem({'hibiscus dress'}, 8873, 3000, 'hibiscus dress') This is what it looks like: Here it is with the item selected: What causes this? From what I know the code is correct, I just copy and pasted it from...
  3. Coltain13

    NPC Chat Window

    I am wondering which releases use the real Tibia Chat and Trade window. I have been looking around and searching but I haven't found one. Can someone point me in the correct direction or tell me how to do it myself please. Thanks, _Coltain
  4. Coltain13

    Creature Drop Rates

    I am trying to figured out what chance number equals what percentage for the drops, or is there no set number for it and you just have to guess around it. I have tried 100 for 100% but that wasn't it, I have tried 1000 for 100% and that didn't work either, I even tried 10000 for 100% but that...
  5. Coltain13

    Unable to Connect, Ports ARE Open/ OS Windows 7

    So Yea, I am using Windows 7, Ports 7171 and 7272 are indeed open. I checked it out at Open Port Check Tool I am really annyoed cause I have followed a bunch of tuts today and I have hosted OTServs before but I dunno why it's not working now. Is it a Windows 7 thing or am I doing something...
  6. Coltain13

    Movement Teleports and Changing Items

    So I figured that I would be able to do this on my own but I guess I was wrong. I got everything I needed to enter the Training Monks but when it comes to leaving, thats a different story. I've got: function onStepIn(cid, item, position, position) local spawnMonk1 = {x = position.x-1, y...
Back
Top