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Hello everyone.
I'm trying to extend my dynamic item tooltip system in OTClient/TFS 0.4. Tooltips already work for equipped items, because the client can request the correct server-side item and the server can return all custom attributes (enchantments, bonus stats, etc.).
Now I want the same...
Hello guys I Work on tfs 0.4 but I was have a crash server and I move my server to tfs 1.5 and little bit I have problem
I have custom script on arrow and have a problem like that
data/weapons/scripts/arroww.lua] Function setCombatCondition was renamed to addCombatCondition and will be removed...
Hello everyone I would like Add to TFS 0.4 Tibia 8.60 MaxPacketPersecond When Players Do something on server (Try Crash ,Autofollow etc) Player willbe Logoaut
Can somebody help me please?because I have problem
Hello guys I have problem with autoloot I use Tfs 0.4 tibia 8. 6
I have error in console like that
My script is
-- Sistema de auto loot criado por Henrique Matheus - HServers
local tabela = {}
local function getPlayerList(cid)
local tab = {}
if getPlayerStorageValue(cid, 0442002) ~=...
I'm using tfs 0.4 rev 3996 , and when I reach + 120 players online, the cpu usage increases a lot, I would like to know how to solve this?
my vps : 4vcpu 6gb ram
in this tutorial, the author teaches how to put damage/healing/exp, etc.. by %.. however I would like it to be by "kk" that is
damage = 1200 = 1.2k / 12500 = 12.5k etc..
thanks!
LINK:
https://otland.net/threads/0-4-all-heal-damage-in-percentage.283685/
0.4
Hi guys, I'm having a little trouble trying to do this.
This spell add a storage to a player, and after 15 seconds, the storage backs to -1. I'm trying to use spells params=1 in spells.xml, just like exura sio and such, but it does not seem to work.
function onCastSpell(cid, var)...
hello everyone, I have 2 mods on my otserver: one for autoloot and another for item drop by rarity.
The drop of items by rarity works as follows: every monster that the player kills has a chance of dropping rare, epic or legendary items.
But when my autoloot pulls the item from the dead...
0.4
Hi guys, I am trying to learn more about getSpectators to make creative spells for monsters.
I tried to make a simple script that would do the following: teleport the monster to a random player near it and start attacking that player, changing its target.
function onCastSpell(cid...
0.4
Hi, I am struggling with some think I know its very easy.
I want a way to remove a creature after some time after it has been created.
I have a npc script where summons a creature, and it adds an event that removes it, but if a player kills the creature, obviously returns an error.
So I...
0.4
Ok, its not that simple. I'm trying to make the following idea. Player clicks in an item, the item breaks and after some time, the script create the same item and set an actionid
2 things that I'm having trouble with:
How to destroy an item but the script will remember where it was (using...
0.4
Hello guys and good morning.
I was trying to do some simple scripts, but one of them i can't solve.
I want a script that, when the monster get created by doSummonCreature, it will disappear after a minute. I was trying to do by creaturescript and then use this in the monster.xml...
Good morning guys, I am trying to deploy a craft system on my server with NPC, however when I choose the item I want to craft, it gives the following error on the console. If you can help me make it work.
NPC.XML
<?xml version="1.0"?>
<npc name="Drake" script="data/npc/scripts/drake.lua"...
Hello guys, I have a question: I have a functional script to add VIP days to a player, but when I use it I would like the days to be really added when I use a scroll, as it is, it is just replacing. If I use a 30 day scroll today and tomorrow I use a 10 day scroll, I would like to keep 40 days...
I'm looking or if someone can help, I want a creaturescript or something like that when the player gets x storage he gets a benefit, for example - 10% damage or 10% more protection! if someone can give me a light i'm happy.
I looked in the list of functions moon of tfs 0.4 but i didn't find...
Please extend my server and otx I don't know if otx2 or another hahaha, but there where the message Outputmessage should be NetworkMessage and if I change the error when compiling and something else and where is the addbytes it cannot change if not tbm the error when compiling someone to help please
Hello everyone!
I've been researching how to make the 8.6 runes look like the 7.4 and 7.6 runes, but I got it partially!
as? = editing the .dat .spr and item.otb but the error is as follows! the charging system does not work! does not appear and in the item the number of loads he has! and when...
Could someone explain how to downgrade the TFS 0.4 protocol? for example from 860 to 811 or lower and how the RSA works with the client? also, shall I change the definition.h file withProtocol::XTEA_encrypt