0.4
Ok, its not that simple. I'm trying to make the following idea. Player clicks in an item, the item breaks and after some time, the script create the same item and set an actionid
2 things that I'm having trouble with:
How to destroy an item but the script will remember where it was (using doTransformItem ?)
and
How to creates another one using addevent that also puts actionid on it
Thanks
Ok, its not that simple. I'm trying to make the following idea. Player clicks in an item, the item breaks and after some time, the script create the same item and set an actionid
2 things that I'm having trouble with:
How to destroy an item but the script will remember where it was (using doTransformItem ?)
and
How to creates another one using addevent that also puts actionid on it
Thanks