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Hi friends I invite you to play in my server, it will start on Friday at 6 o'clock European time
Pvpe WarOts You will find fun playing there
I will show you some pictures of the server
The Forgotten Server 0.4
After using the commands !autoloot add name: I can't add items but a table appears:
I have no bugs:
<?xml version="1.0" encoding="ISO-8859-1"?>
<mod name="Autoloot Revolution BT" version="1.0" author="Millhiore BT"...
The server hosted in the years when server 7.6 was in vogue is making a comeback as a server copy from the player for the players
Server IP : viperia.hopto.org
Website with forum : viperia.hopto.org
EXP Rate : Stages x15 to x6
My autoloot MOD has been showing errors for a few days, could you help me to fix it and, if possible, improve it? There is a possible infinite loop in file info MOD near line 96 (using a library from this forum to get scripts who may freeze):
[Error - TalkAction Interface]
local cid =...
it's possible to use item:moveTo() an player specific backpack? like an red backpack, or blue
I'm using this autoloot for base with a little modifications Simple Autoloot
by default, items are moved to any slot in the player's main backpack.
Hello everyone, everything good?
I would like to help you guys with a problem: I have an autoloot script that works very well, but I discovered a problem: one player didn't sell the loot he collected for a few days and his loot backpack reached 99000oz. After killing an animal (I think because...
Hi, can someone help me with this script? The truth is that I do not know much, this script works I extracted it from an actionid but it is giving an error in the console and I think it is causing me lag. Thanks in advance
This is the error
Im using autoloot for some months, since 2 days appearing one error in console (sometimes) and i made no changes in MOD. Can u guys help me to identify and fix error?
Follow script and prints
<?xml version="1.0" encoding="ISO-8859-1"?>
<mod name="Perfect Auto Loot" version="2.0"...
Hello, here is a small, totally local autoloot system that is easy to configure ;)
Required version: TFS 1.5 last version
*** If you are using an alternate version such as: TFS-1.5-Downgrades, maybe you should merge these changes: A new way to manage player storages...
Hi guys, I've searched several forums trying to resolve my question, but I was unsuccessful, I'm trying to make the autoloot on my server to automatically deposit the monster's gold in the player's bank (only the gold, the monster's loot remains in the backpack), what I've discovered so far is...
Hello guys, I have the mod below for autoloot and it works perfectly. I restricted its use to players with VIP (storage 30009), but I discovered a problem: after the VIP period is over, he continues to automatically pick up the items that the player selected when he was VIP. The loots are stored...
I'm looking for a script that allow me to autoloot without needing to click on monsters (gets loots automatically when a monster dies).
To configure the loot list, you only need to configure the loot container on the client, like this:
I saw some servers with this system, but i couldn't...
Im trying to use this AutoLoot System for my server ([0.4] Autoloot System (https://otland.net/threads/0-4-autoloot-system.272319/#post-2639823)), but when i will add a item, shows "This item does not exist" and my console got this error:
[29/12/2020 11:21:27] [Error - TalkAction...
Hello. Inspired psychonaut's solution I've adjusted it for latest TFS code (loot is generated now in LUA instead of C++). This one is different from login12's and nekiro's where you have to click on corpse to get loot - now it will land in your backpack right after monster death. I can prepare...
Welcome to Origin-Global 12.30+ Otserver
The first 200 players who create their characters will receive 250 coins.
Our goal is that you can experience this incredible Tibia environment, full of mysteries, battles and friendships in the best possible way...
Cześć. Mam drobny problem z autolootem; system wydawało by się działa bez zarzutów, natomiast przy bliżej nieokreślonej interakcji wywala mi błędy w konsoli:
[11/03/2020 17:03:54] [Error - CreatureScript Interface]
[11/03/2020 17:03:54] In a timer event called from:
Trying to get this autoloot to work, Feature - Auto Loot Sytem for TFS 1.3 (https://otland.net/threads/auto-loot-sytem-for-tfs-1-3.266816/)
This is the error i am getting.
I think i need someone to compile this src for tfs 1.3 for it to work here are files if someone can help. ;)
Hi, today I release system exclusively written to be released publicly. I noticed that we don't have a good auto loot system here on otland, so that's why. It was tested on latest tfs 1.3 master branch, but it should work in any 1.x version probably.
How does it work?
Clicking on corpse will...
Yo. I developed this system as a method of study. (C++). If u found some bug, report it here and I will fix that.
thanks for @Delusion for the help. This system have was inspired in Auto Loot System by @psychonaut.
This system was created in the latest version of tfs.