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Hello guys,
This system bellow was created by @Luan Luciano (i guess this is the original one) but I'm having difficulty adjusting the rewards and scores, leaving something fairer between healers, damage dealers and blockers. Could anyone help me find the best way to configure it, in order to...
Hello everyone! I'm working on a system for creatures and boosted bosses on my TFS 1x server. I'm not interested in integrating this system into the source code for obvious reasons, as it makes editing easier for other servers. I'm posting this to collaborate on enhancing the current system by...
Hello everyone, everything good? I didn't find anything like it on the forum so I leave here my first contribution to the OTLand community.
It's a script that adds the chance of dropping an item to any monster in the game and It is possible to configure more than one item to be dropped. I...
Hey!
I have Compiled and started TFS 1.4.2 for 10.98, everything works fine, one issue i do get tho is an ERROR in Console after someone logs in and have been "training" while being abscent. (The offline training works, i simply get a error in console)
TRAINING WORKS...
SCRIPT:
https://paste.ofcode.org/UJMqCer32rsrEpumyCedjw
EXPLICATION:
Actually this script works correctly. BUT there is an annoying problem... this part of the script:
("O jogador " .. getPlayerName(cid) .. " tornou-se o novo Top Level. Parabens!" --
Means The X player is the new top...
Hello guys, how are you? Can someone tell me how to fix incorrect last login? When i log in server, script show to me current time. In AAC shows correctly last login.
login.lua
local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local...
Guys, I have a strange problem, I thought it was simple but maybe it's not. I tried to put in my script to activate VIP to set a storage for the players and I have a creaturescript that validates this VIP, and if the time is up it removes it. The problem is that if I put it in the VIP action to...
Hello guys,
Does someone have a script who works globaly, when all players kills "x" of specific monster, spawn a boss? I have looked in forum but find nothing.
Hello guys, how are you?
I have this script to not loss experience bellow level 9 and remove AOL. I want to make a few change, not lose itens before level 60 (with ou without aol).
I already have this script who not remove experience bellow level 9.
function onDeath(cid, corpse, deathList)...
Hi guys, I'm having a strange behavior on my server. After banning a player and he tries to log in, the ban message no longer appears (it did before). What I noticed is that the Account Manager tries to log in and gives a connection error in the client, and several creaturescripts that work...
Good morning people, everything fine?
I'm trying to create a creaturescript that validates the player's VIP time (onLogin), if the time has expired, it sends the player to the temple of TownID 1. Could you help me to create this script? Below are the functions to validate my VIP system...
0.4
Hi, I am struggling with some think I know its very easy.
I want a way to remove a creature after some time after it has been created.
I have a npc script where summons a creature, and it adds an event that removes it, but if a player kills the creature, obviously returns an error.
So I...
Hello, I installed the otclient shop, but the function of adding the outfits and addon are not finished, anyone with a good heart who knows?, thanks
-- BETA VERSION, net tested yet
-- Instruction:
-- creaturescripts.xml <event type="extendedopcode" name="Shop" script="shop.lua" />
-- and...
Hi everyone, I'm editing the code so that the tasks will count in party, but I can't make it 100% functional, since I want to make it count only by damaging the creature.
At the moment it works if they both hit almost the same damage to the creature.
Could you help me?.
Thank you
local...
0.4
Hello guys, I'm here trying to do something with utamo vita. In my head, it would be more dynamical if the spell only absorb some part of the damage, not all the damage. In other words: If a monster (or other players) hit the dude with utamo vita and 100% is the damage, so what I want is...
Good morning my friends, I'm looking for a script that has the percentage of being born boss after killing a creature in (caves, hunts).
Much like shiny pokemon respewn
OTserv 8.60
theotxserver
Hello guys, I came here to ask for your help. i am a very layman in open tibia and i am learning now! I was wondering if you could help me with the following mistake !.
follow my login.lua:
Hello, I'm using TFS 0.3.7/OTX2.
I'm trying to change a code by @buchaLL
He made a monster of the day code, but on my server I have a few dragon lords, I want that if the monster of the day is dragon lord, it affects all the ones in the group.
I wasn't able to use a table for this.
Monster...
I need help with this Castle War script, all works good, but when the event finish, i recive this message:
And have this error:
This is my castlekill.lua:
function onDeath(cid, corpse, killer)
if (getCreatureName(cid) == getCastleConfig("monster")) then
Castle_endEvent(true...