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This system should use the skill club as a basis for critical, but I have this error
tfs 0.4 8.60
local SKILL_ID = 3 -- id skill...
local multiplier = 1.5
local percentual = 0.3
function onStatsChange(cid, attacker, type, combat, value)
if isPlayer(attacker) and (not (attacker == cid))...
I'm trying to mess around with onStatsChange and I need to check if the damage that the player is causing is being caused by a weapon (since the player can deal damage with runes, spells, fire field and what not)
I know I can getPlayerSlotItem but that will only tell me that he has a weapon equiped
am trying to fix firestorm event this : Firestorm Event | Tfs 1.2 (https://otland.net/threads/firestorm-event-tfs-1-2.237061/)
am getting these errors
Lua Script Error: [Main Interface]
in a timer event called from:
<Unkown scriptfile>
data/firestorm_event.lua:66:in function 'dostartfirestorm'...
Good evening, can anyone help me? I'm in need of a script for the player to choose whether it wants to be PVP or NOPVP. I tried to use this one ---> TalkAction - !pvp - own world type! : ) (https://otland.net/threads/pvp-own-world-type.31889/) , but it is giving this error: INVALID EVENT...
Hello, how are you? So I am using this script for every lvl that upa earns "Skills Points" I am with 2 doubt.
1st I wanted that when the upa character appeared a message on the screen something like "+1 Skill Points!" I saw that in Script there is a message area, but it is not working...
So I wrote this script using some info I found here on the forums.
In theory, it should work as,
If Level 20 & No storage value then
If Knight/Elite Knight then
If Axe > then Sword & Club, give axe weapon
Else if Sword > Axe & Club then give sword weapon
Else if Club > Sword & Axe then give...
Hello, i've got this code to change Gold Coin into Platinum Coin automatically, but there's no console error and the gold it's not changing.
function onThink(creature, interval)
local player = creature:getPlayer()
if not player then
return false
end
if...
I'm making a script that when equipping [Wand + Shield], [Sword, Axe, Mace + Shield], [Crossbow] have an attribute bonus in [ML], [SWORD, AXE, MACE], [DISTANCE] respectively.
But I have a lot of problems, the first is that activation message creature: say ("Damage Bonus", TALKTYPE_MONSTER_SAY...
Hello people !!! I wonder if you can help me create a simple WORK system.
How would that work?
There will be 1 NPC for each JOB.
The crafting systems I already have.
I need the NPC to WORK, enlist the player to work based on their level, giving a simple mission to get him from the JOB. A basic...
Hello! I´m working on a little project, a 7.6 server (XML - it´s old, I know, but usually simple, just for a few friends and I.), and monsters can move diagonally, is it possible to make 1 specific monster/creature unmovable so it just stands still wherever it is placed in its spawn?
Thanks, in...
Updated 05/08/2017
So this is my first "contribuition" it's a critical system based on the weapon that you use and a dodge system based on the player speed and free cap.
It has effects and texts for melee and ranged attacks. Wands/spells have only texts.
Monsters can crit/dodge and everything...
@@EDIT
Have done little research and now i know that it's fault of script idle.lua which kicks after specified amount of time is any possible solution on this? maybe before kick removing of onThink statement in my script? idk ;/
Hello OTLanders i need your help ! I've scripts(3) which send...
Hello :D I have edited this script so that every one of the characters connect you to a load every 1 hour with a limit of 5 loads "5 hours" to complete the 5 hours of as a reward 25 coins and the time will be saved even when disconnected so that Continue running the time when you connect and...
Just a little fun:
Monster picks up item from ground and throws it at the player.
Put
<script>
<event name="rockthrow"/>
</script>
in the monster xml
and in creaturescripts.xml
<event type="think" name="rockthrow" script="rockthrow.lua" />
and in rockthrow.lua
local rockid = 1285
function...
Hii,
I need a script, when i use command "!stats" show : Payer LEVEL and RESET (STORAGE 500); Player MAGICLEVEL; PlayerMANA/MAXMANA ; PlayerHealth/MAXHEALTH .
TFS 1.2
Ot : 10.99
How to show the green shield of war system always...
Even if not fighting a war, just to show more clear who is guild...
Like a party for the guild?
Using 0.4
Can anyone make a mod, or scripts that possible that god, cm, gm ... be killed by players?
Example ... God uses a talkaction! Wantedgm [name of god] and it can be attacked and attack player. When he dies open a tp to a room for reward etc
To make a "smart" boss type.
I think it would be pretty...
Good people wanted to make a script request, I do not know the degree of difficulty to create this but it was basically a creaturescript for when a character enters the server, and he has guild, activate the warbler, even without being in war with another guild ... Players could see who and...