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respawn

  1. ranita

    Compiling Issues

    Hi all, I'm fairly new to setting up an OT. I'm currently running TFS 1.2 10.98 and I noticed that the monsters don't respawn so I went ahead and found Updating Spawns. I'm attempting to compile but I'm presented with these two (file) and one (compile?) error: I'm thinking that I'm running...
  2. Yan18

    TFS 1.X+ [TFS 1.3 - MonsterSpell] - How to Use MonsterSpell to Get an Existing Spell to add in MonsterType:addAttack(Spell)?

    Hello people! As the title said, how can I use the function MonsterSpell to get a Spell and add in a monster by MonsterType:addAttack(Spell)? I want to add spells not contained in xml from monster that respawns.
  3. Terotrificy

    Edit monster sight (Othire 1.0)

    Hi, i was wondering how/where can i edit the monster's sight? At the momment, the monster's sight is of 12 sqm, i want to make it work to 10 sqm (for example, to be able to wait black knight respawn, or giant spider respawn in bloodherb. I thought it was this part of creature.ccp: void...
  4. E

    C++ A way to control respawn speed

    I don't think that anyone is going to do it, but worth a try :P I would like to request lua functions to control all monsters respawn speed (i.e: make a double respawn speed day) and single creature respawn speed (i.e make a single creature name respawn speed faster) for 1.3 tfs (and yes I...
  5. C

    Monsters does not respawn.

    Hello everyone! When I kill a monster in my server, it does not respawn (even if I wait hours). Any idea what could be causing this problem?
  6. 115820

    C++ Respawn With Player in Screen

    How put respawn with player in screen, like tibia version 10.95?? I use TFS 0.4, Tibia Version 8.6... i saw in that's two server with this code in 8.6. 1- InsanityOt - ip: insanityot.hopto.org 2- ForgottenL - ip: forgottenl.se
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