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summon

  1. T

    Lua New "Summon Creature" spell - TFS 0.4.0

    I'm trying to use the following code as a script.lua for a talkaction to simulate a new "summon creature" spell, but trying to run my server this error message appears in console: Description: [9:26:49.447] data/talkactions/scripts/callofnature1.lua:33: bad argument #1 to 'lower' (string...
  2. S

    C++ Summon Dissapear tfs 1.2

    When I invoke a summon and use the setNoMove function in summon and walk 30 sqm, the creature disappears. How do I get this out, I want to be able to walk away from summon without summon disappearing, I tried to find in the onThink function and I did not find it Sorry for me english. ;D
  3. demon088

    Lua Monster mystery box action script [SOLVED]

    Hello OtLanders! I need your help with this action script: local config = { monsterName = 'Demon', } function onUse(cid, item, fromPosition, itemEx, toPosition) local pos = getPlayerPosition(cid) if(fromPosition.x ~= CONTAINER_POSITION) and item.itemid == 10503 then spawnEffect...
  4. Saper1995

    Lock summon in area

    Hi guys!. Is there any function like setPlayerSummon = 2? I'm trying to make pvp arena and want to lock capability to summon any monster there. Is any solution for it? When summon kill player on arena then owner of that summon and other summon stay in locked arena but this lasthit summon is...
  5. Codinablack

    Action TFS 1.x Potions System : Percents and Summons!

    Hello Otland! Today I bring a release for everyone. I have worked on this script for awhile now and I have gotten it ready for everyone here. I became inspired when I seen a script for TFS 1.x for healing potions using a percent of max health, same thing with the mana potions for mana. Anyways...
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