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I have the following problem: When using a talkaction with param, it always returns "nil" if the player is offline.
(If the player is online everything goes well)
Example: If I type: "/player Maker" (when he is offline), it will be printed on the console: nil.
I was wondering if there is a...
Hello again, here I bring you the 💰 Dream Of Gold 💰 event, it is about walking on the gold to accumulate points, you can also find chests full of gold, you must click on these chests to win a very considerable amount of extra gold, according to the configuration.
Players who gain extra...
I have a script from the boss time guardian (to change the phases), and I wanted to know what the reason for the error would be, since the "index" was set in top as a random number between 1 and 2. If you have a possible way to fix it, I would be grateful.
Console:
Lua Script Error: [Spell...
Heyy guys, I know this question have been asked many times before. Yet I just cant seem to find a solution.
Im trying to compile : https://github.com/nekiro/forgottenserver/tree/8.6-downgrad
So thats Tfs1.3 and from my understanding you compile Tfs1.3 using this tutorial ...
I was wondering if can put in a spell, that a specific creature take damage with the players
Ps: The boss doesn't need to "go attack the monster", I just want the magic given to the player to also remove the monster's health
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE...
I'm trying to set a storagevalue to cancel the removecount for as long as the player has storage, but i didn't got.
Interval to be modifie:
case WEAPONACTION_REMOVECOUNT:
if (g_config.getBoolean(ConfigManager::REMOVE_WEAPON_AMMO)) {
Weapon::decrementItemCount(item)...
I want to block push if player if player has a storage, on sources.
I tried many times, but still, i didn't get.
Storage: 9362905 == 1
GAME.CPP (playerMoveCreature):
void Game::playerMoveCreature(Player* player, Creature* movingCreature, const Position& movingCreatureOrigPos, Tile* toTile)...
I'm trying to implement a skill stages system on my server. It even works, however, when I use any spell with a player, the following error appears on my console:
TFS1.3
Lua Script Error: [Event Interface]
data/events/scripts/player.lua:Player@onGainSkillTries...
...ipts/scripts/quests/cults of tibia/vortexSpawnCarlin.lua:20: attempt to index local 'portal1' (a nil value)
stack traceback:
[C]: in function '__index'
.ipts/scripts/quests/cults of tibia/vortexSpawnCarlin.lua:20: in function <...ipts/scripts/quests/cults of...
I added the cast of djarek to the sources and I certainly made a lot of mistakes because I'm a layman in everything in relation to c ++ - and I also believe that some lines must be different from what I noticed, because otx, has small differences, all files can be found on here ;
I added...
Hello guys!
I have been getting Problems with Gesior AAC for TFS 1.3.
We recently installed Gesior AAC for TFS 1.3 and we got error when you visit the site it says "Error 500 http" and in the log file Apache it says "account.php Line 33"
I have a quest that consists in destroying an item/object.
After it's destroyed I want to let it respawn with uniqueid, but i cant get it to work.
function createEgg(position)
print('Egg has respawned')
Game.createItem(14820, 1, position)
local egg =...
Greetings everyone!
Could anyone help me figure this one out?
The basic concept is the one used in real tibia:
When the player enters a swimming area (tiles from id 4620 to id 4625), an effect should be sent to that position, but only when entering the area, walking around said tiles shouldn't...
Hello everyone. :)
I have a problem with my War System, I will try to explain.
See this image:
After making the declaration of war on the website, everything is fine.
On the website the player types the number of frags that is stored in the 3rd column as you can see in the image.
And after...
Hello, I am new to TFS 1.3, I have always worked with TFS 0.4 and I am facing some difficulties until I adapt.
I have a 24Hours Castle system that works perfectly on TFS0.4.
However I need to update it to my TFS 1.3 now, The function of this script below is as follows:
guildOwner (): It has...
Hello,
I know my mic isn't good and I am apologizing for that. (Paypal: [email protected]) If you would like to help me get a new microphone.
Video Tutorial:
Links:
https://github.com/opentibiabr/tools
https://github.com/opentibiabr/OTServBR-Global
Hope I help you out :3
- Keppa
(2019-10-17) -...
someone helps me with an invasion script, I believe it is for movements, at a certain time a boss is born in an arena, in this arena only if a boss is born.
tfs 1.3
system identical to that of
aura ot