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tfs1.3

  1. J

    C++ items transform into another item after relog

    Good afternoon, somebody help me with this error, I tried everything but I can not, some items I do, ex: book backpack when relogar turns into another item 16:05 You see an item of type 32767. Item ID: 32767. one ex: https://i.gyazo.com/63debe3317ce942340b1b37a9f785b58.mp4
  2. Berciq

    Lua TFS 1.3 NPC reward for few ingredients

    Hey supprorters, I have dull problem, I just don't know how to connect all 5 requirements for reward in code line I was always editing script that checks if the item count is higher than 0. Now when I want 5 items to get one reward I don't know how to make them all work together and remove them...
  3. luptonicedtea

    NPCs referencing SQL database

    Hello! The server is TFS 1.3. I'm trying to make an NPC who references the AAC database to determine whether or not to send someone somewhere. I have added a column in znote_accounts called `adventurer`, which is a boolean. The person uses shop points to acquire the "adventurer" status, and once...
  4. L

    Compiling Error when compile cannot access file rsa.h

    I was trying to compile the lastest tfs using the new vcpkg and this happened when compiling Error C1083 Cannot open include file: 'cryptopp/rsa.h': No such file or directory (compiling source file ..\src\otserv.cpp) theforgottenserver c:\users\lucca\vcpkg\forgottenserver\src\rsa.h 23...
  5. Dohko

    [TFS 1.3] Samurai vocation weapon

    Hello otland friends, how are you? I have a custom server with some new classes, and I'm working on the Samurai class. My idea is that she only uses two-handed weapons (katanas) and has a form of attack different from the traditional one. Could someone help me with a weapon script? basically...
  6. Togu

    How do I check players weapons?

    I need to check if a player is wielding two weapons (I'm using a dual wielding system) in OTClient but I didn't find any lua function like getPlayerWeapon. Any tips? function onBaseSkillChange(localPlayer, id, baseLevel) setSkillBase('skillId'..id, localPlayer:getSkillLevel(id), baseLevel)...
  7. absorc

    TFS 1.X+ Destroy Field, Animate dead - Not working.

    Hey guys I am currently trying to find errors on the server I am planning on using in the future. Atm I am using RealOTX 7.72 TFS 1.3 by mattyx14. Now the problems I've encountered so far is that destroy field or animate dead are not working. When I am trying to use Destroy field nothing...
  8. Lucas Primo

    Silence Spell for tfs 1.2+?

    hello! somebody can help me to create silencer spell for tfs 1.3? * The actual post in otland doesn't works
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