0.2.11: 9.1 support, and a revised NPC system!

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Fury

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From The Forgotten Server development blog:
It has been over a half year since the last release in the 0.2 series, and it's finally time to release 0.2.11 which comes with support for Tibia protocol 9.1, the new mounts, a revised NPC system and a few bug fixes. Unfortunately, the Lua function doSendAnimatedText is now deprecated because the packet was removed in the Tibia client. The new version can be downloaded from this thread: http://otland.net/f18/9-1-forgotten-...spirit-134495/.

To connect to Tibia 9.1 servers you are advised to use the new OtLand IP Changer which can be downloaded here: http://otland.net/f19/otland-ip-changer-134369/.

Status update on the 0.3 series: although we have been working on eliminating bugs reported in the project tools, we are still not ready to release a new version yet. We will perhaps have to recruit new developers to help us.​
 

Korrex

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What's this new revised NPC system? Any further explanation for it?
 

Mark

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What's this new revised NPC system? Any further explanation for it?
Prior to this release the NPC system in 0.2 did not support talking to multiple players at the same time by default, and even if you tried to enable it, it was kinda buggy. A lot of changes were made to the NPC system in this release, which makes support to talk to multiple players at the same time the only behavior. If I recall correctly, buy with backpacks and the ignore capacity feature didn't work before either - both of them should be working in this release. You can see all changes made to the NPC system here:
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http://otland.net/subversion.php?svn=public&file=diff.php&repname=forgottenserver&path=%2Ftags%2F0.2.11%2Fdata%2Fnpc%2Flib%2Fnpcsystem%2Fnpchandler.lua
http://otland.net/subversion.php?svn=public&file=diff.php&repname=forgottenserver&path=/tags/0.2.11/data/npc/lib/npcsystem/npcsystem.lua
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