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0.3 Quest System

make other script for your tree like.. if item.itemuid == xx then
doPlayeradditem whatever..
 
Elf theres a bug on it, if you use this quest system. The quest can by moved, droped, destroyed by players/monsters ;S
 
Isn't working for me... Server can't load the scripts...

[09/03/2010 19:15:19] [Error - LuaScriptInterface::loadFile] data/actions/scripts/quests/system.lua:1: unexpected symbol near '['
[09/03/2010 19:15:19] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/quests/system.lua)
 
Code:
Now, if the item is not a container, just save your map and run on server- reward will be a clone of the item you've used.

I'm sorry, but i really don't understand that line.. The items i wan't to be a quest is not a container, it has item number 4875. I have set action id to 2000 and unique to 64178 and when i click on the items i got this "20:53 You have found a reward weighing 0 oz. It is too heavy or you have not enough space."

What does elf really mean in this line? "just save your map and run on server- reward will be a clone of the item you've used."

help? ;)
 
Jejeje i forgot that go cant open chest xddd, i was getting angry bout checking system.lua and this page asjaskajskal
 
So what if i wanted the reward to be a piece of parchment with stuff writen on it?.. how would i do that. I tried writing on the parchement in the chest but that didn't work.
 
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