elnelson
Lunaria World Dev
Hello otlanders, i saw a interesting function; selfMoveTo.
so i was wondering if its possible to make roaming NPCs in dungeons like normal players hunting creatures.
so if you get close to him he will threat you with some warnings like "leave" or "dont get closer"
if you dont leave or get close enough to him, he will attack you (i think there is already a function to this)
NPC must be killable (i cant not find a way. some post says it need source edit)
well i think this can be done on Lua TFS 0.4
so i was wondering if its possible to make roaming NPCs in dungeons like normal players hunting creatures.
so if you get close to him he will threat you with some warnings like "leave" or "dont get closer"
if you dont leave or get close enough to him, he will attack you (i think there is already a function to this)
NPC must be killable (i cant not find a way. some post says it need source edit)
well i think this can be done on Lua TFS 0.4