just edit itIs it possible to send the delay message without displaying in server log ?
Code:
local people = Game.getSpectators(pos, 7, 7, 5, 5, false, true)
if not people then
return true
end
for i = 1, #people do
people[i]:sendTextMessage(MESSAGE_EXPERIENCE, "Magic wall will disappear in " .. delay .. " second" .. (delay > 1 and "s" or "") .. ".", pos, delay, color)
end