A small teaser of what’s coming…
Creating my own OTS is something I’ve “dreamed about” since middle school. Thanks to the community we’ve built together on my Twitch streams, this project can finally become a reality, and I’m incredibly grateful for that. I truly don’t want to let you down, and I hope the server will simply feel good to play, because a huge amount of work is being put into it.
The server is being developed with a highly experienced team that has truly deep knowledge in the world of Tibia. These are not random people — these are individuals who genuinely know what they’re doing and have extensive experience creating and balancing projects like this.
Intensive development has been ongoing since September 2025, and with each month the server grows and gets closer to what we want to achieve.

The server will run on client 15.11, featuring:
- carefully crafted Profession Balance,
- fully working Weapons Proficiency,
- Wheel of Destiny,
- Monk Profession,
- Soulpit.
EXP Stage
(This is an initial EXP stage and may still change slightly, but we’re aiming for an EVO with a slightly lower exp rate than a typical “standard EVO”):
1–50 lvl – 40×
51–80 lvl – 25×
81–100 lvl – 18×
101–130 lvl – 10×
131–170 lvl – 6×
171–220 lvl – 4×
221–270 lvl – 3×
271–350 lvl – 2×
351+ lvl – 1.5×
Custom Map
The map has been created entirely from scratch.
Even hunting grounds that many players may never visit — or might spend only an hour on — are fully polished. We didn’t want to follow the path of copying ready-made maps from the internet and repeating things seen on every second server. Of course, there will also be some references and familiar areas inspired by RL Tibia, because we think it creates a great balance and brings nostalgia, especially for players returning to the game after a break.

Guilds, RPG and PVP
On most modern EVO servers, PVP practically doesn’t exist.
We want to change that.
The server will feature very interesting content for both RPG guilds and PVP-oriented guilds — without revealing too many details yet. We want every type of player to find something for themselves. There will be a lot of activities, events, and creative solutions you haven’t seen on any other server.
You definitely won’t get bored — there will be plenty to do throughout the week, including daily content.
We want this project to feel genuinely fresh.
Cavebotting will be completely forbidden.
We want the server to last for a long time — not be a project that lives for a week or a month. In our opinion,
cavebotting would completely destroy an EVO server, so there is absolutely no place for it here.

One of our custom systems
We’re not revealing everything yet — this is just an early announcement.
But we can share at least one thing:
The server already features a fully working custom system that rewards you based onhow long youmanage to stay alive without dying to monsters.
It’s a small tribute to old-school Tibia, where every death really hurt and had meaning.
Don’t worry — with our EXP stage you won’t spend an entire day regaining a lost level.
But still… staying alive will definitely be worth it.

Regular updates and long-term development
It’s extremely important to us to take care of the server after launch as well.
We plan to release regular updates, add new content, adjust balance, and stay actively involved. This is not a project that will be abandoned after opening — we want to develop it long-term and build a strong, stable community.
You will also find expanded, dynamic and unpredictable dungeons on the server — plus large, interconnected storyline quests leading all the way to final bosses on SymikOT.

When does the server launch?
The planned release is spring 2026.
We’re not rushing, because we want the server to be polished from A to Z — not launched hastily “just to get it out” or for quick profit.
This project needs time, and we want to do it right.
Our Discord server launched yesterday!
You’re welcome to join already — and keep in mind,
Selected Discord members will receive priority invites to the CLOSED TESTS of OUR SERVER happening in just a few weeks!
https://discord.gg/Zr6rmDCPUB
We are waiting for your feedback!
The server is being developed with a highly experienced team that has truly deep knowledge in the world of Tibia. These are not random people — these are individuals who genuinely know what they’re doing and have extensive experience creating and balancing projects like this.
Intensive development has been ongoing since September 2025, and with each month the server grows and gets closer to what we want to achieve.

- carefully crafted Profession Balance,
- fully working Weapons Proficiency,
- Wheel of Destiny,
- Monk Profession,
- Soulpit.
(This is an initial EXP stage and may still change slightly, but we’re aiming for an EVO with a slightly lower exp rate than a typical “standard EVO”):
1–50 lvl – 40×
51–80 lvl – 25×
81–100 lvl – 18×
101–130 lvl – 10×
131–170 lvl – 6×
171–220 lvl – 4×
221–270 lvl – 3×
271–350 lvl – 2×
351+ lvl – 1.5×
The map has been created entirely from scratch.
Even hunting grounds that many players may never visit — or might spend only an hour on — are fully polished. We didn’t want to follow the path of copying ready-made maps from the internet and repeating things seen on every second server. Of course, there will also be some references and familiar areas inspired by RL Tibia, because we think it creates a great balance and brings nostalgia, especially for players returning to the game after a break.

On most modern EVO servers, PVP practically doesn’t exist.
We want to change that.
The server will feature very interesting content for both RPG guilds and PVP-oriented guilds — without revealing too many details yet. We want every type of player to find something for themselves. There will be a lot of activities, events, and creative solutions you haven’t seen on any other server.
You definitely won’t get bored — there will be plenty to do throughout the week, including daily content.
We want this project to feel genuinely fresh.
We want the server to last for a long time — not be a project that lives for a week or a month. In our opinion,
cavebotting would completely destroy an EVO server, so there is absolutely no place for it here.

We’re not revealing everything yet — this is just an early announcement.
But we can share at least one thing:
The server already features a fully working custom system that rewards you based onhow long youmanage to stay alive without dying to monsters.
It’s a small tribute to old-school Tibia, where every death really hurt and had meaning.
Don’t worry — with our EXP stage you won’t spend an entire day regaining a lost level.
But still… staying alive will definitely be worth it.

It’s extremely important to us to take care of the server after launch as well.
We plan to release regular updates, add new content, adjust balance, and stay actively involved. This is not a project that will be abandoned after opening — we want to develop it long-term and build a strong, stable community.
You will also find expanded, dynamic and unpredictable dungeons on the server — plus large, interconnected storyline quests leading all the way to final bosses on SymikOT.

The planned release is spring 2026.
We’re not rushing, because we want the server to be polished from A to Z — not launched hastily “just to get it out” or for quick profit.
This project needs time, and we want to do it right.
You’re welcome to join already — and keep in mind,
Selected Discord members will receive priority invites to the CLOSED TESTS of OUR SERVER happening in just a few weeks!
https://discord.gg/Zr6rmDCPUB
We are waiting for your feedback!





