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[7.4] Avesta

i am trying to get this server to run i do it on a forgotten server mysql and it start to give problems (because i cant find a database that works ) have someone a database that works with it??
 
now i have a other bug when a player die he loss everything ( all lvl, magic lvl, skill )
 
Hello, i have error on compiling avesta under debian 7.5 (wheezy) 64-bit, Linux 3.2.0-4-amd64
source from avesta74.googlecode.com/svn/trunk/
any idea for fix it?

Code:
root@debian:/home/tomek/trunk/misc# make
make  all-am
make[1]: Wejście do katalogu `/home/tomek/trunk/misc'
g++ -DHAVE_CONFIG_H -I.  -I/usr/include/libxml2  -I/usr/include/lua5.1  -D__USE_MYSQL__  -D__SKULLSYSTEM__ -D__PROTOCOL_76__ -D_THREAD_SAFE -D_REENTRANT -Wall -g -O2 -MT container.o -MD -MP -MF .deps/container.Tpo -c -o container.o container.cpp
In file included from cylinder.h:25:0,
  from container.h:25,
  from container.cpp:22:
thing.h: In member function ‘virtual std::string Thing::getXRayDescription() const’:
thing.h:121:21: error: aggregate ‘std::stringstream ret’ has incomplete type and cannot be defined
thing.h:125:2: warning: control reaches end of non-void function [-Wreturn-type]
make[1]: *** [container.o] Błąd 1
make[1]: Opuszczenie katalogu `/home/tomek/trunk/misc'
make: *** [all] Błąd 2
root@debian:/home/tomek/trunk/misc#
 
I'm having trouble with at a certain place on my gameworld. It appears to create debugs at one and only spot, which sadly is located just a few squares from the temple spawn. I can't seem to find any bug within the map editor or any duplicated items ontop of each other but this is what I get with the server log

  • ERROR: Unserialization of invalid tile in IOMapSerialize::loadTile<>
Anyone with a clue on how to fix this matter?
 
I'm having trouble with at a certain place on my gameworld. It appears to create debugs at one and only spot, which sadly is located just a few squares from the temple spawn. I can't seem to find any bug within the map editor or any duplicated items ontop of each other but this is what I get with the server log

  • ERROR: Unserialization of invalid tile in IOMapSerialize::loadTile<>
Anyone with a clue on how to fix this matter?

EDIT: Solved
 
Sorry, but all I had to do was to remove the temple where it was bugging and then map it out once more and to be careful so I didn't place anything twice.
 
Last edited by a moderator:
Don't know if it still relevant, but the problem is with the tables at the start of npcs scripts, replace the line destinations = {} with local destinations = {}. Same with seller npcs, replace items = {} with local items = {}, and everything will work as intended.

Thank you so much! Rep++
 
I have done it, houses works but.. when i look at door i see only "18:28 You see a closed door."
 
or ...\Remere's Map Editor\data\740\items.xml if you are using 7.4, of course.
 
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