• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

it is possible to create an account manager in .s3db ;/
this engine has all my respect and just missing it' m having complications with the website.

Sorry for the inconvenience ..
I appreciate any help in this regard. :)
 
if you are using an aac them you don't need either an account manager neither to use sqlite, try opening a thread at support and then anyone would help you with your aac problems
 
Appreciate the server, intend to use it for my project. Not trying to hijack the thread, but does anyone know of a 7.72 spr and otb editor?
 
Appreciate the server, intend to use it for my project. Not trying to hijack the thread, but does anyone know of a 7.72 spr and otb editor?

For dat editor I would choose Blackdemon's first dat editor for Tibia 7.6 & 7.8.
SPR editor, many options out there.
 
anyone whiling to provide the latest source code compiled here? xD I had troubles trying to compile it :/
 
For dat editor I would choose Blackdemon's first dat editor for Tibia 7.6 & 7.8.
SPR editor, many options out there.

Do you have any links to it? Searched the tool section & google and found several threads but alas all the links are dead.
 
Use that tutorial

https://code.google.com/p/avesta74/wiki/CompilingWithVisualCpp

In that part, Preprocessor definitions, click on it, choose edit, and add (don't add the word 'optional'):
Code:
__USE_OTPCH__
__USE_MYSQL__
NDEBUG (optional)
__USE_SQLITE__ (optional)
__PROTOCOL_76__ (optional)
__PROTOCOL_77__ (optional)
__USE_MINIDUMP__ (optional)

That's what I'm using
Code:
__USE_OTPCH__
__USE_MYSQL__
__SKULLSYSTEM__
__OLD_GUILD_SYSTEM__
__GUILDWARSLUARELOAD__
__ENABLE_SERVER_DIAGNOSTIC__

Now in that part

Additional Dependencies, click dropdown button, edit and add:
Code:
libmysql.lib
libxml2.lib
lua5.1.lib
mpir.lib
sqlite3.lib

Change for this
Code:
libmysql.lib
libxml2.lib
lua5.1.lib
mpir.lib
sqlite3.lib
dbghelp.lib

Following the tutorial, and making these changes, you should compile fine ;)
 
Use that tutorial

https://code.google.com/p/avesta74/wiki/CompilingWithVisualCpp

In that part, Preprocessor definitions, click on it, choose edit, and add (don't add the word 'optional'):
Code:
__USE_OTPCH__
__USE_MYSQL__
NDEBUG (optional)
__USE_SQLITE__ (optional)
__PROTOCOL_76__ (optional)
__PROTOCOL_77__ (optional)
__USE_MINIDUMP__ (optional)

That's what I'm using
Code:
__USE_OTPCH__
__USE_MYSQL__
__SKULLSYSTEM__
__OLD_GUILD_SYSTEM__
__GUILDWARSLUARELOAD__
__ENABLE_SERVER_DIAGNOSTIC__

Now in that part

Additional Dependencies, click dropdown button, edit and add:
Code:
libmysql.lib
libxml2.lib
lua5.1.lib
mpir.lib
sqlite3.lib

Change for this
Code:
libmysql.lib
libxml2.lib
lua5.1.lib
mpir.lib
sqlite3.lib
dbghelp.lib

Following the tutorial, and making these changes, you should compile fine ;)
when someone doing the tutorial dont forget!!, download the libs from https://code.google.com/p/avesta74/downloads/list
and put that in your folder proyect
 
Also Ezzz, is the difference in the .otb of the server and the RME one going to cause any problems if I plan to modify them; is there anything I need to be worried about?
 
You can remove the OTB Version check in sources, but you need to know what you are doing

Go to items.cpp and comment those lines
Code:
if (Items::dwMajorVersion != 2) {
std::cout << "Not supported items.otb version." << std::endl;
return ERROR_INVALID_FORMAT;
}
if(Items::dwMajorVersion == 0xFFFFFFFF){
std::cout << "[Warning] Items::loadFromOtb items.otb using generic client version."
<< std::endl;
}

If you don't know how to comment, here it is
Code:
/* if (Items::dwMajorVersion != 2) {
std::cout << "Not supported items.otb version." << std::endl;
return ERROR_INVALID_FORMAT;
}
if(Items::dwMajorVersion == 0xFFFFFFFF){
std::cout << "[Warning] Items::loadFromOtb items.otb using generic client version."
<< std::endl;
} */
 
I use linux. already compiled and ta all right.
The problem is that the website does not rotate because it is db.s3db.
To who understands everything about open tibia it is easy to solve, but not for me.

but thanks for the engine : D
 
Back
Top