Thank you very much, but it is a english forum and i will respect it.escreve em português aqui e vou explicar pro Ezzz em inglês ^^
@ will try to help it lol
Thank you very much, but it is a english forum and i will respect it.escreve em português aqui e vou explicar pro Ezzz em inglês ^^
@ will try to help it lol
-----23/06/2014 14:31:43 - GOD Feji (127.0.0.1Debug Assertion 7.72 Talk.cpp 81
Mon Jun 23 14:30:34 2014
Windows Version: 6.1 build 7601 on 2 with Service Pack 1
Graphic Engine: 2
Last Packet Types: 180 160 140 160 140 030 160 180 160 140
Last Packet: 040 000 180 000 036 000 091 083 101 114 118 101 114 032 105 115
Player Position: [33140,32767,7]
Player.cpp 383: exception occurred, reason:
Player.cpp 456: exception occurred, reason:
Control.cpp 1560: exception occurred (Type = 0), reason:
Control.cpp 366: exception occurred (Force?1:0 = 0), reason:
MainWindow.cpp 127: exception occurred (Surface = 1), reason:
ConsoleWindow.cpp 1601: exception occurred (Surface = 1), reason:
ConsoleWindow.cpp 794: exception occurred, reason:
GUI.cpp 1424: exception occurred, reason:
ConsoleWindow.cpp 148: exception occurred, reason:
ConsoleWindow.cpp 379: exception occurred, reason:
Talk.cpp 81: none is talking
Comment:
Player a attacks player b, player b walks away and gets killed by a monster, player a gets a frag.
Player a attacks player b, player b walks away and gets killed by a monster, player a gets a frag.
I'm also getting these debugs ingame:
Code:-----23/06/2014 14:31:43 - GOD Feji (127.0.0.1Debug Assertion 7.72 Talk.cpp 81 Mon Jun 23 14:30:34 2014 Windows Version: 6.1 build 7601 on 2 with Service Pack 1 Graphic Engine: 2 Last Packet Types: 180 160 140 160 140 030 160 180 160 140 Last Packet: 040 000 180 000 036 000 091 083 101 114 118 101 114 032 105 115 Player Position: [33140,32767,7] Player.cpp 383: exception occurred, reason: Player.cpp 456: exception occurred, reason: Control.cpp 1560: exception occurred (Type = 0), reason: Control.cpp 366: exception occurred (Force?1:0 = 0), reason: MainWindow.cpp 127: exception occurred (Surface = 1), reason: ConsoleWindow.cpp 1601: exception occurred (Surface = 1), reason: ConsoleWindow.cpp 794: exception occurred, reason: GUI.cpp 1424: exception occurred, reason: ConsoleWindow.cpp 148: exception occurred, reason: ConsoleWindow.cpp 379: exception occurred, reason: Talk.cpp 81: none is talking Comment:
Haven't found out yet what triggers it.
After getting kicked for killing too many players you can just logg back in (you should be banned).
My account is also not getting deleted after more then the warnings_to_deletion set in config.lua
Player a attacks player b, player b walks away and gets killed by a monster, player a gets a frag.
Alright, what about getting kicked by config.lua value "kills_to_ban" but not banished?
id: 20, type: 2, value: 1, param: 0, active: 1, expires: 604800, added: 1403555838, admin_id: 1, comment: Automatic, reason: 28, action: 2. statement: empty.