I thought it works, but well
:S
Can you implement it in a next version maybe? Or tell me how to disable this thing :<
I really need to play.
I thought it works, but well
:S
Can you implement it in a next version maybe? Or tell me how to disable this thing :<
I really need to play.
I cannot fix something I cannot reproduce, thx "=/".
Elf so do you think it might be some lua script that's causing a memory leak?
Is otservlist.org unbanned on latest patch the same as it is in talas release, or it's still blocked?
I don't know, just telling you I don't occur it. Also, what OS are using affected guys?
Allright, it seems like Loara doesn't have leaks, but how many players play there at peak times?
I'm running 36 hours without any crash/hang with peek of 250 players.
Metalik please if you don't have anything to say, stay shut.
Ok thanks Elf, I think I will have to review all my scripts again.
Out of curiousity - do you use addEvent function in your scripts? I remember that at some point (old times tfs 0.2 beta) one of my scripts was adding the same event while the previous one was running and it caused fast memory leak, so my server was down in a few minutes.
@Elf, there is a bug with "using the attribute "range" with wands(I think). "You see a wand of vortex ()."