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[8.41/42] The Forgotten Server 0.3.4PL2 (Crying Damson)

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Elf!, can you help me please? I can make my regenerate set works!.. I dont know how tfs 0.3. works in items.xml or movements.xml.. I just want a helmet that regenerate you mana and health points...
I added it to items.xml..
Code:
	<item id="2662" article="a" name="evangelion hat">
		<attribute key="weight" value="2950"/>
		<attribute key="armor" value="11"/>
		<attribute key="slotType" value="head"/>
		<attribute key="healthGain" value="10"/>
		<attribute key="healthTicks" value="1000"/>
		<attribute key="manaGain" value="10"/>
		<attribute key="manaTicks" value="1000"/>
	</item>

And movements.xml:
Code:
	<movevent event="Equip" itemid="2662" slot="head" function="onEquipItem"/>

Why it does not work??
 
It still does not work >.<
What attributtes should I add to the item on items.xml?
 
Now it look the same in items.xml and in movevents.xml look like this:
Code:
<movevent type="Equip" itemid="2662" slot="head" event="function" value="onEquipItem"/>

Oh, and Its does not matter if I have another like about this helmet in movevents? like this:
Code:
	<movevent type="Equip" itemid="2662" event="script" value="vip set.lua"/>

This helmet is vip.. only player who got the storage can wear it..
 
me said:
Oh, and Its does not matter if I have another like about this helmet in movevents? like this:
I mean another line**
And sorry for triple posting I cant find the thing to edit.
 
When players die, they get reset to level 1.
I think this server is very bugged.

Please release a new patch, or update.
 
Elf.. can you create a function like "isRaidExecuted", it will be very helpfull

for example:
Lua:
if isRaidExecuted("ghazbaran") == TRUE then
	doPlayerSendCancel(cid, "Raid is already executed.")
else
	executeRaid(name)
end
 
The Stamina is experiencing the logon failure every players are losing more than 6 hours, does anyone in this world knows how disable it or at least reduce the recovery time? :blink:
 
is it impossible to update to 034pl2 from 0.3.1? ¬¬

hello guys, I updated a server to 0.3.4 pl2 from 0.2 and its working nice no crashs..


but i have another server 8.40 using 0.3.1 and everytime i update it to 0.3.4 pl2
after 10 seconds when SOME characters login server crashs ¬¬

Code:
*****************************************************
Error report - Mon Jun 01 16:15:15 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jun  1 2009 13:44:03

Memory load: 80
Total phys: 12580948 K available phys: 2390636 K
Start time: 1-6-2009  19:13:55
Kernel time: 0:0:1.406
User time: 0:0:19.781
Threads: 4

Exception: 0xc0000005 at eip = 0x889241
eax = 0x2fdf890 -> 0x77f848
ebx = 0x2fdf880 -> 0
ecx = 0x18
edx = 0x2fdf890 -> 0x77f848
esi = 0x18
edi = 0x2
ebp = 0x2fdf808 -> 0x2fdf8b8
esp = 0x2fdf804 -> 0x2d5ba160
efl = 0x10202

---Stack Trace---
From: 0x2fdf804 to: 0x2fe0000
0x2fdf804 | 0x2d5ba160 -> 0x909a48
0x2fdf808 | 0x2fdf8b8 -> 0x2fdf998 \\\\\\ stack frame //////
0x2fdf80c | 0x87b231 -> 0x89d8558d <-- ret
0x2fdf810 | 0x2fdf890 -> 0x77f848
0x2fdf814 | 0x18
0x2fdf818 | 0x2fdf880 -> 0
0x2fdf81c | 0x2fdf860 -> 0x2fdf878
0x2fdf820 | 0x77f848 -> 0x8de58955
0x2fdf824 | 0x8d2198 -> 0x10d00ff
0x2fdf828 | 0x2fdf83c -> 0x15ba160
0x2fdf82c | 0x785d08 -> 0x830cc583
0x2fdf830 | 0x2fdf7f0 -> 0
0x2fdf834 | 0x10
0x2fdf838 | 0x2fdf858 -> 0x139ab180
0x2fdf83c | 0x15ba160 -> 0x280020
0x2fdf840 | 0x680db4c -> 0
0x2fdf844 | 0x18
0x2fdf848 | 0x680db48 -> 0x63202233
0x2fdf84c | 0x2fdf92c -> 0x2fdfa8c
0x2fdf850 | 0x4
0x2fdf854 | 0x139ab180 -> 0x139ab180
0x2fdf858 | 0x139ab180 -> 0x139ab180
0x2fdf85c | 0x785cf3 -> 0x8bbc458b
0x2fdf860 | 0x2fdf878 -> 0x2fdf92c
0x2fdf864 | 0x77f848 -> 0x8de58955
0x2fdf868 | 0x8c699c -> 0x801ffff
0x2fdf86c | 0x2fdf8a0 -> 0x2fdf850
0x2fdf870 | 0x87b2e8 -> 0x8b186d8d
0x2fdf874 | 0x2fdf810 -> 0x2fdf890
0x2fdf878 | 0x2fdf92c -> 0x2fdfa8c
0x2fdf87c | 0x2
0x2fdf880 | 0
0x2fdf884 | 0
0x2fdf888 | 0x2fdf8b8 -> 0x2fdf998
0x2fdf88c | 0x886541 -> 0x5b891b89
0x2fdf890 | 0x77f848 -> 0x8de58955
0x2fdf894 | 0x8c69c8 -> 0x11100ff
0x2fdf898 | 0x2fdf8ac -> 0x2d5ba160
0x2fdf89c | 0x7b9448 -> 0x8b0c6d8d
0x2fdf8a0 | 0x2fdf850 -> 0x4
0x2fdf8a4 | 0x2
0x2fdf8a8 | 0x2fdf8b8 -> 0x2fdf998
0x2fdf8ac | 0x2d5ba160 -> 0x909a48
0x2fdf8b0 | 0x1393f448 -> 0x90ac2c
0x2fdf8b4 | 0x2
0x2fdf8b8 | 0x2fdf998 -> 0x2fdf9c8 \\\\\\ stack frame //////
0x2fdf8bc | 0x5c6a65 -> 0x89d8558d <-- ret
0x2fdf8bc  Map::getSpectators(Position const&)(0x5c6904)
0x2fdf8c0 | 0x680db48 -> 0x63202233
0x2fdf8c4 | 0x18
0x2fdf8c8 | 0x8ca0b8 -> 0x201ffff
0x2fdf8cc | 0x2fdf8f0 -> 0x2
0x2fdf8d0 | 0x64fc03 -> 0x8b186d8d
0x2fdf8d0  Protocol::getOutputBuffer()(0x64fb06)
0x2fdf8d4 | 0x2fdf880 -> 0
0x2fdf8d8 | 0x7688d6ff -> 0xc0330689
0x2fdf8dc | 0x75f303b4
0x2fdf8e0 | 0x30e8470 -> 0x909948
0x2fdf950  Map::getSpectators(Position const&)(0x5c6904)
0x2fdf974 | 0x138783b0 -> 0x90cc90
0x2fdf978 | 0
0x2fdf97c | 0x1393f448 -> 0x90ac2c
0x2fdf980 | 0x30e8470 -> 0x909948
0x2fdf984 | 0x13873b98 -> 0x90ccb0
0x2fdf988 | 0x2fdf9f8 -> 0x2fdfa18
0x2fdf98c | 0x2d5ba160 -> 0x909a48
0x2fdf990 | 0x1393f448 -> 0x90ac2c
0x2fdf994 | 0x2
0x2fdf998 | 0x2fdf9c8 -> 0x2fdf9f8 \\\\\\ stack frame //////
0x2fdf99c | 0x48cf7f -> 0x458dc389 <-- ret
0x2fdf99c  Game::changeSpeed(Creature*, int)(0x48cf0a)
0x2fdf9a0 | 0x680daf8 -> 0x90a200
0x2fdf9a4 | 0x18
0x2fdf9a8 | 0x2fdf9b8 -> 0x2fdf9d8
0x2fdf9ac | 0x1393f6d8 -> 0x1de70928
0x2fdf9b0 | 0x1393f448 -> 0x90ac2c
0x2fdf9b4 | 0x1393f6d8 -> 0x1de70928
0x2fdf9b8 | 0x2fdf9d8 -> 0x108
0x2fdf9bc | 0x2d5ba160 -> 0x909a48
0x2fdf9c0 | 0x1393f448 -> 0x90ac2c
0x2fdf9c4 | 0x2
0x2fdf9c8 | 0x2fdf9f8 -> 0x2fdfa18 \\\\\\ stack frame //////
0x2fdf9cc | 0x430f30 -> 0x4247489 <-- ret
0x2fdf9cc  ConditionSpeed::startCondition(Creature*)(0x430ec8)
0x2fdf9d0 | 0x913a40 -> 0x90a608
0x2fdf9d4 | 0x1393f448 -> 0x90ac2c
0x2fdf9d8 | 0x108
0x2fdf9dc | 0x641ed9 -> 0x5b14c483
0x2fdf9dc  Player::onAddCondition(ConditionType_t)(0x641eb8)
0x2fdf9e0 | 0x1393f448 -> 0x90ac2c
0x2fdf9e4 | 0x200
0x2fdf9e8 | 0xf680000 -> 0x5a4815df
0x2fdf9ec | 0x1393f448 -> 0x90ac2c
0x2fdf9f0 | 0x1393f448 -> 0x90ac2c
0x2fdf9f4 | 0x34a
0x2fdf9f8 | 0x2fdfa18 -> 0x2fdfaf8 \\\\\\ stack frame //////
0x2fdf9fc | 0x450a11 -> 0x3174c084 <-- ret
0x2fdf9fc  Creature::addCondition(Condition*)(0x450998)
0x2fdfa00 | 0x2d5ba160 -> 0x909a48
0x2fdfa04 | 0x1393f448 -> 0x90ac2c
0x2fdfa08 | 0
0x2fdfa0c | 0
0x2fdfa10 | 0x34a
0x2fdfa14 | 0xf66829c -> 0xf5f870c
0x2fdfa18 | 0x2fdfaf8 -> 0x2fdfdb8 \\\\\\ stack frame //////
0x2fdfa1c | 0x474715 -> 0x8990558d <-- ret
0x2fdfa1c  Game::placeCreature(Creature*, Position const&, bool, bool)(0x4745e6)
0x2fdfa20 | 0x1393f448 -> 0x90ac2c
0x2fdfa24 | 0x2d5ba160 -> 0x909a48
0x2fdfa28 | 0x90284c -> 0x86719c
0x2fdfa2c | 0x90d250 -> 0x874894
0x2fdfa30 | 0x138fdc54 -> 0x454c4500
0x2fdfa34 | 0x138fdc54 -> 0x454c4500
0x2fdfa38 | 0x138fdc54 -> 0x454c4500
0x2fdfa3c | 0x138fdc54 -> 0x454c4500
0x2fdfab0  Game::placeCreature(Creature*, Position const&, bool, bool)(0x4745e6)
0x2fdfad4 | 0x91b350 -> 0x90d698
0x2fdfad8 | 0x91b358 -> 0x90d658
0x2fdfadc | 0x2fdff24 -> 0x2fdff70
0x2fdfae0 | 0x768824b5 -> 0x8b55ff8b
0x2fdfae4 | 0x2332c523 -> 0xf00
0x2fdfae8 | 0xfffffffe
0x2fdfaec | 0xf66829c -> 0xf5f870c
0x2fdfaf0 | 0x34a
0x2fdfaf4 | 0x2
0x2fdfaf8 | 0x2fdfdb8 -> 0x2fdfe08 \\\\\\ stack frame //////
0x2fdfafc | 0x652612 -> 0x7b75c084 <-- ret
0x2fdfafc  ProtocolGame::login(std::string const&, unsigned int, std::string const&, OperatingSystem_t, unsigned int, bool)(0x650cbc)
0x2fdfb00 | 0x913a40 -> 0x90a608
0x2fdfb04 | 0x1393f448 -> 0x90ac2c
0x2fdfb08 | 0x1393fa98 -> 0x7c317e64
0x2fdfb0c | 0
0x2fdfb10 | 0
0x2fdfb14 | 0
0x2fdfb18 | 0x7753fa88 -> 0x909090c3
0x2fdfb1c | 0x18f09872 -> 0x18f0
0x2fdfb7c  IOLoginData::saveAccount(Account)(0x4cf66a)
0x2fdfb90  Quests::parseQuestNode(_xmlNode*)(0x6814cc)
0x2fdfc40  ProtocolGame::login(std::string const&, unsigned int, std::string const&, OperatingSystem_t, unsigned int, bool)(0x650cbc)
0x2fdfcec  Creature::addEventWalk()(0x44ca50)
0x2fdfd94 | 0x8d4474 -> 0
0x2fdfd98 | 0x8d4474 -> 0
0x2fdfd9c | 0x680db58 -> 0x680db4c
0x2fdfda0 | 0
0x2fdfda4 | 0x7688d710 -> 0xd83c3c9
0x2fdfda8 | 0xccdadc3 -> 0x65162200
0x2fdfdac | 0xf66829c -> 0xf5f870c
0x2fdfdb0 | 0x34a
0x2fdfdb4 | 0x2
0x2fdfdb8 | 0x2fdfe08 -> 0x2fdfea8 \\\\\\ stack frame //////
0x2fdfdbc | 0x81006d -> 0x8bf45d8b <-- ret
0x2fdfdc0 | 0x3789e010 -> 0x909728
0x2fdfdc4 | 0xf66829c -> 0xf5f870c
0x2fdfdc8 | 0x560de0 -> 0x4890443
0x2fdfdc8  LuaScriptInterface::registerFunctions()(0x55e4be)
0x2fdfdcc | 0xf6682a4 -> 0xf5f226c
0x2fdfdd0 | 0x2
0x2fdfdd4 | 0x34a
0x2fdfdd8 | 0
0x2fdfddc | 0x1
0x2fdfde4 | 0x200000
0x2fdfde8 | 0x139b1250 -> 0x8d00ef
0x2fdfdec | 0xf6682a4 -> 0xf5f226c
0x2fdfdf0 | 0x560de0 -> 0x4890443
0x2fdfdf0  LuaScriptInterface::registerFunctions()(0x55e4be)
0x2fdfdf4 | 0xf66829c -> 0xf5f870c
0x2fdfdf8 | 0x3789e010 -> 0x909728
0x2fdfdfc | 0x680db58 -> 0x680db4c
0x2fdfe00 | 0x3e7
0x2fdfe04 | 0
0x2fdfe08 | 0x2fdfea8 -> 0x2fdff48 \\\\\\ stack frame //////
0x2fdfe0c | 0x846787 -> 0x8984458d <-- ret
0x2fdfe10 | 0xf66813c -> 0xf668290
0x2fdfe14 | 0x2fdfe28 -> 0xf668138
0x2fdfe18 | 0x7753f26c -> 0x850fc084
0x2fdfe1c | 0x139b1250 -> 0x8d00ef
0x2fdfe20 | 0
0x2fdfe24 | 0x139b1250 -> 0x8d00ef
0x2fdfe28 | 0xf668138 -> 0x8d477c
0x2fdfe2c | 0x27f09c -> 0x27f98c
0x2fdfe6c  OutputMessagePool::startExecutionFrame()(0x622efa)
0x2fdfe84 | 0xfffffffe
0x2fdfe88 | 0x157
0x2fdfe8c | 0
0x2fdfe90 | 0x4a2428c3 -> 0
0x2fdfe94 | 0xb40157 -> 0x25cd2ddf
0x2fdfe98 | 0x2fd0000
0x2fdfe9c | 0x680db58 -> 0x680db4c
0x2fdfea0 | 0x3e7
0x2fdfea4 | 0
0x2fdfea8 | 0x2fdff48 -> 0x2fdff80 \\\\\\ stack frame //////
0x2fdfeac | 0x6d100a -> 0xc02404c7 <-- ret
0x2fdfeac  Dispatcher::dispatcherThread(void*)(0x6d0c84)
0x2fdfeb0 | 0xf668138 -> 0x8d477c
0x2fdfeb4 | 0xffffffff
0x2fdfeb8 | 0
0x2fdfebc | 0x2fdff38 -> 0x7686a8e0
0x2fdfec0 | 0x775c2926 -> 0x8b55ff8b
0x2fdfec4 | 0x6d5ebe8e
0x2fdfec8 | 0x680db58 -> 0x680db4c
0x2fdfecc | 0x680db54 -> 0x680db4c
0x2fdff00  Dispatcher::dispatcherThread(void*)(0x6d0c84)
0x2fdff24 | 0x2fdff70 -> 0x2fdffc4
0x2fdff28 | 0x468c0c -> 0x57e58955
0x2fdff28  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x468c0c)
0x2fdff2c | 0x1
0x2fdff30 | 0x10fd9d0 -> 0
0x2fdff34 | 0x2fdff80 -> 0x2fdff88
0x2fdff38 | 0x7686a8e0 -> 0x5ec68b5f
0x2fdff3c | 0x10fd7b0 -> 0
0x2fdff40 | 0
0x2fdff44 | 0
0x2fdff48 | 0x2fdff80 -> 0x2fdff88 \\\\\\ stack frame //////
0x2fdff4c | 0x768c9e04 -> 0x90abeb59 <-- ret
0x2fdff50 | 0
0x2fdff54 | 0x57480b0b -> 0
0x2fdff58 | 0
0x2fdff5c | 0
0x2fdff60 | 0x10fd7b0 -> 0
0x2fdff64 | 0x2fdff54 -> 0x57480b0b
0x2fdff68 | 0x2fdff54 -> 0x57480b0b
0x2fdff6c | 0x2fdffc4 -> 0x2fdffe4
0x2fdff70 | 0x2fdffc4 -> 0x2fdffe4
0x2fdff74 | 0x768824b5 -> 0x8b55ff8b
0x2fdff78 | 0x23396ab3 -> 0
0x2fdff7c | 0
0x2fdff80 | 0x2fdff88 -> 0x2fdff94 \\\\\\ stack frame //////
0x2fdff84 | 0x768c9eb8 -> 0x909090cc <-- ret
0x2fdff88 | 0x2fdff94 -> 0x2fdffd4
0x2fdff8c | 0x76eae3f3 -> 0x815ff50 <-- ret
0x2fdff90 | 0x10fd7b0 -> 0
0x2fdff94 | 0x2fdffd4 -> 0x2fdffec \\\\\\ stack frame //////
0x2fdff98 | 0x7758cfed -> 0xfefc45c7 <-- ret
0x2fdff9c | 0x10fd7b0 -> 0
0x2fdffa0 | 0x18f09c2a -> 0x50000
0x2fdffa4 | 0
0x2fdffa8 | 0
0x2fdffac | 0x10fd7b0 -> 0
0x2fdffb0 | 0
0x2fdffb4 | 0
0x2fdffb8 | 0
0x2fdffbc | 0x2fdffa0 -> 0x18f09c2a
0x2fdffc0 | 0
0x2fdffc4 | 0x2fdffe4 -> 0xffffffff
0x2fdffc8 | 0x775c2926 -> 0x8b55ff8b
0x2fdffcc | 0x6d5eb9c6
0x2fdffd0 | 0
0x2fdffd4 | 0x2fdffec -> 0 \\\\\\ stack frame //////
0x2fdffd8 | 0x7758d1ff -> 0x909090cc <-- ret
0x2fdffdc | 0x768c9e59 -> 0x8b55ff8b
0x2fdffe0 | 0x10fd7b0 -> 0
0x2fdffe4 | 0xffffffff
0x2fdffe8 | 0x775ad377 -> 0x8b55ff8b
0x2fdffec | 0 \\\\\\ stack frame //////
0x2fdfff0 | 0 <-- ret
0x2fdfff4 | 0x768c9e59 -> 0x8b55ff8b
0x2fdfff8 | 0x10fd7b0 -> 0
0x2fdfffc | 0
*****************************************************

any help ? some1 with same problem ? :/
 
hello guys, I updated a server to 0.3.4 pl2 from 0.2 and its working nice no crashs..


but i have another server 8.40 using 0.3.1 and everytime i update it to 0.3.4 pl2
after 10 seconds when SOME characters login server crashs ¬¬

Code:
*****************************************************
Error report - Mon Jun 01 16:15:15 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jun  1 2009 13:44:03

Memory load: 80
Total phys: 12580948 K available phys: 2390636 K
Start time: 1-6-2009  19:13:55
Kernel time: 0:0:1.406
User time: 0:0:19.781
Threads: 4

Exception: 0xc0000005 at eip = 0x889241
eax = 0x2fdf890 -> 0x77f848
ebx = 0x2fdf880 -> 0
ecx = 0x18
edx = 0x2fdf890 -> 0x77f848
esi = 0x18
edi = 0x2
ebp = 0x2fdf808 -> 0x2fdf8b8
esp = 0x2fdf804 -> 0x2d5ba160
efl = 0x10202

---Stack Trace---
From: 0x2fdf804 to: 0x2fe0000
0x2fdf804 | 0x2d5ba160 -> 0x909a48
0x2fdf808 | 0x2fdf8b8 -> 0x2fdf998 \\\\\\ stack frame //////
0x2fdf80c | 0x87b231 -> 0x89d8558d <-- ret
0x2fdf810 | 0x2fdf890 -> 0x77f848
0x2fdf814 | 0x18
0x2fdf818 | 0x2fdf880 -> 0
0x2fdf81c | 0x2fdf860 -> 0x2fdf878
0x2fdf820 | 0x77f848 -> 0x8de58955
0x2fdf824 | 0x8d2198 -> 0x10d00ff
0x2fdf828 | 0x2fdf83c -> 0x15ba160
0x2fdf82c | 0x785d08 -> 0x830cc583
0x2fdf830 | 0x2fdf7f0 -> 0
0x2fdf834 | 0x10
0x2fdf838 | 0x2fdf858 -> 0x139ab180
0x2fdf83c | 0x15ba160 -> 0x280020
0x2fdf840 | 0x680db4c -> 0
0x2fdf844 | 0x18
0x2fdf848 | 0x680db48 -> 0x63202233
0x2fdf84c | 0x2fdf92c -> 0x2fdfa8c
0x2fdf850 | 0x4
0x2fdf854 | 0x139ab180 -> 0x139ab180
0x2fdf858 | 0x139ab180 -> 0x139ab180
0x2fdf85c | 0x785cf3 -> 0x8bbc458b
0x2fdf860 | 0x2fdf878 -> 0x2fdf92c
0x2fdf864 | 0x77f848 -> 0x8de58955
0x2fdf868 | 0x8c699c -> 0x801ffff
0x2fdf86c | 0x2fdf8a0 -> 0x2fdf850
0x2fdf870 | 0x87b2e8 -> 0x8b186d8d
0x2fdf874 | 0x2fdf810 -> 0x2fdf890
0x2fdf878 | 0x2fdf92c -> 0x2fdfa8c
0x2fdf87c | 0x2
0x2fdf880 | 0
0x2fdf884 | 0
0x2fdf888 | 0x2fdf8b8 -> 0x2fdf998
0x2fdf88c | 0x886541 -> 0x5b891b89
0x2fdf890 | 0x77f848 -> 0x8de58955
0x2fdf894 | 0x8c69c8 -> 0x11100ff
0x2fdf898 | 0x2fdf8ac -> 0x2d5ba160
0x2fdf89c | 0x7b9448 -> 0x8b0c6d8d
0x2fdf8a0 | 0x2fdf850 -> 0x4
0x2fdf8a4 | 0x2
0x2fdf8a8 | 0x2fdf8b8 -> 0x2fdf998
0x2fdf8ac | 0x2d5ba160 -> 0x909a48
0x2fdf8b0 | 0x1393f448 -> 0x90ac2c
0x2fdf8b4 | 0x2
0x2fdf8b8 | 0x2fdf998 -> 0x2fdf9c8 \\\\\\ stack frame //////
0x2fdf8bc | 0x5c6a65 -> 0x89d8558d <-- ret
0x2fdf8bc  Map::getSpectators(Position const&)(0x5c6904)
0x2fdf8c0 | 0x680db48 -> 0x63202233
0x2fdf8c4 | 0x18
0x2fdf8c8 | 0x8ca0b8 -> 0x201ffff
0x2fdf8cc | 0x2fdf8f0 -> 0x2
0x2fdf8d0 | 0x64fc03 -> 0x8b186d8d
0x2fdf8d0  Protocol::getOutputBuffer()(0x64fb06)
0x2fdf8d4 | 0x2fdf880 -> 0
0x2fdf8d8 | 0x7688d6ff -> 0xc0330689
0x2fdf8dc | 0x75f303b4
0x2fdf8e0 | 0x30e8470 -> 0x909948
0x2fdf950  Map::getSpectators(Position const&)(0x5c6904)
0x2fdf974 | 0x138783b0 -> 0x90cc90
0x2fdf978 | 0
0x2fdf97c | 0x1393f448 -> 0x90ac2c
0x2fdf980 | 0x30e8470 -> 0x909948
0x2fdf984 | 0x13873b98 -> 0x90ccb0
0x2fdf988 | 0x2fdf9f8 -> 0x2fdfa18
0x2fdf98c | 0x2d5ba160 -> 0x909a48
0x2fdf990 | 0x1393f448 -> 0x90ac2c
0x2fdf994 | 0x2
0x2fdf998 | 0x2fdf9c8 -> 0x2fdf9f8 \\\\\\ stack frame //////
0x2fdf99c | 0x48cf7f -> 0x458dc389 <-- ret
0x2fdf99c  Game::changeSpeed(Creature*, int)(0x48cf0a)
0x2fdf9a0 | 0x680daf8 -> 0x90a200
0x2fdf9a4 | 0x18
0x2fdf9a8 | 0x2fdf9b8 -> 0x2fdf9d8
0x2fdf9ac | 0x1393f6d8 -> 0x1de70928
0x2fdf9b0 | 0x1393f448 -> 0x90ac2c
0x2fdf9b4 | 0x1393f6d8 -> 0x1de70928
0x2fdf9b8 | 0x2fdf9d8 -> 0x108
0x2fdf9bc | 0x2d5ba160 -> 0x909a48
0x2fdf9c0 | 0x1393f448 -> 0x90ac2c
0x2fdf9c4 | 0x2
0x2fdf9c8 | 0x2fdf9f8 -> 0x2fdfa18 \\\\\\ stack frame //////
0x2fdf9cc | 0x430f30 -> 0x4247489 <-- ret
0x2fdf9cc  ConditionSpeed::startCondition(Creature*)(0x430ec8)
0x2fdf9d0 | 0x913a40 -> 0x90a608
0x2fdf9d4 | 0x1393f448 -> 0x90ac2c
0x2fdf9d8 | 0x108
0x2fdf9dc | 0x641ed9 -> 0x5b14c483
0x2fdf9dc  Player::onAddCondition(ConditionType_t)(0x641eb8)
0x2fdf9e0 | 0x1393f448 -> 0x90ac2c
0x2fdf9e4 | 0x200
0x2fdf9e8 | 0xf680000 -> 0x5a4815df
0x2fdf9ec | 0x1393f448 -> 0x90ac2c
0x2fdf9f0 | 0x1393f448 -> 0x90ac2c
0x2fdf9f4 | 0x34a
0x2fdf9f8 | 0x2fdfa18 -> 0x2fdfaf8 \\\\\\ stack frame //////
0x2fdf9fc | 0x450a11 -> 0x3174c084 <-- ret
0x2fdf9fc  Creature::addCondition(Condition*)(0x450998)
0x2fdfa00 | 0x2d5ba160 -> 0x909a48
0x2fdfa04 | 0x1393f448 -> 0x90ac2c
0x2fdfa08 | 0
0x2fdfa0c | 0
0x2fdfa10 | 0x34a
0x2fdfa14 | 0xf66829c -> 0xf5f870c
0x2fdfa18 | 0x2fdfaf8 -> 0x2fdfdb8 \\\\\\ stack frame //////
0x2fdfa1c | 0x474715 -> 0x8990558d <-- ret
0x2fdfa1c  Game::placeCreature(Creature*, Position const&, bool, bool)(0x4745e6)
0x2fdfa20 | 0x1393f448 -> 0x90ac2c
0x2fdfa24 | 0x2d5ba160 -> 0x909a48
0x2fdfa28 | 0x90284c -> 0x86719c
0x2fdfa2c | 0x90d250 -> 0x874894
0x2fdfa30 | 0x138fdc54 -> 0x454c4500
0x2fdfa34 | 0x138fdc54 -> 0x454c4500
0x2fdfa38 | 0x138fdc54 -> 0x454c4500
0x2fdfa3c | 0x138fdc54 -> 0x454c4500
0x2fdfab0  Game::placeCreature(Creature*, Position const&, bool, bool)(0x4745e6)
0x2fdfad4 | 0x91b350 -> 0x90d698
0x2fdfad8 | 0x91b358 -> 0x90d658
0x2fdfadc | 0x2fdff24 -> 0x2fdff70
0x2fdfae0 | 0x768824b5 -> 0x8b55ff8b
0x2fdfae4 | 0x2332c523 -> 0xf00
0x2fdfae8 | 0xfffffffe
0x2fdfaec | 0xf66829c -> 0xf5f870c
0x2fdfaf0 | 0x34a
0x2fdfaf4 | 0x2
0x2fdfaf8 | 0x2fdfdb8 -> 0x2fdfe08 \\\\\\ stack frame //////
0x2fdfafc | 0x652612 -> 0x7b75c084 <-- ret
0x2fdfafc  ProtocolGame::login(std::string const&, unsigned int, std::string const&, OperatingSystem_t, unsigned int, bool)(0x650cbc)
0x2fdfb00 | 0x913a40 -> 0x90a608
0x2fdfb04 | 0x1393f448 -> 0x90ac2c
0x2fdfb08 | 0x1393fa98 -> 0x7c317e64
0x2fdfb0c | 0
0x2fdfb10 | 0
0x2fdfb14 | 0
0x2fdfb18 | 0x7753fa88 -> 0x909090c3
0x2fdfb1c | 0x18f09872 -> 0x18f0
0x2fdfb7c  IOLoginData::saveAccount(Account)(0x4cf66a)
0x2fdfb90  Quests::parseQuestNode(_xmlNode*)(0x6814cc)
0x2fdfc40  ProtocolGame::login(std::string const&, unsigned int, std::string const&, OperatingSystem_t, unsigned int, bool)(0x650cbc)
0x2fdfcec  Creature::addEventWalk()(0x44ca50)
0x2fdfd94 | 0x8d4474 -> 0
0x2fdfd98 | 0x8d4474 -> 0
0x2fdfd9c | 0x680db58 -> 0x680db4c
0x2fdfda0 | 0
0x2fdfda4 | 0x7688d710 -> 0xd83c3c9
0x2fdfda8 | 0xccdadc3 -> 0x65162200
0x2fdfdac | 0xf66829c -> 0xf5f870c
0x2fdfdb0 | 0x34a
0x2fdfdb4 | 0x2
0x2fdfdb8 | 0x2fdfe08 -> 0x2fdfea8 \\\\\\ stack frame //////
0x2fdfdbc | 0x81006d -> 0x8bf45d8b <-- ret
0x2fdfdc0 | 0x3789e010 -> 0x909728
0x2fdfdc4 | 0xf66829c -> 0xf5f870c
0x2fdfdc8 | 0x560de0 -> 0x4890443
0x2fdfdc8  LuaScriptInterface::registerFunctions()(0x55e4be)
0x2fdfdcc | 0xf6682a4 -> 0xf5f226c
0x2fdfdd0 | 0x2
0x2fdfdd4 | 0x34a
0x2fdfdd8 | 0
0x2fdfddc | 0x1
0x2fdfde4 | 0x200000
0x2fdfde8 | 0x139b1250 -> 0x8d00ef
0x2fdfdec | 0xf6682a4 -> 0xf5f226c
0x2fdfdf0 | 0x560de0 -> 0x4890443
0x2fdfdf0  LuaScriptInterface::registerFunctions()(0x55e4be)
0x2fdfdf4 | 0xf66829c -> 0xf5f870c
0x2fdfdf8 | 0x3789e010 -> 0x909728
0x2fdfdfc | 0x680db58 -> 0x680db4c
0x2fdfe00 | 0x3e7
0x2fdfe04 | 0
0x2fdfe08 | 0x2fdfea8 -> 0x2fdff48 \\\\\\ stack frame //////
0x2fdfe0c | 0x846787 -> 0x8984458d <-- ret
0x2fdfe10 | 0xf66813c -> 0xf668290
0x2fdfe14 | 0x2fdfe28 -> 0xf668138
0x2fdfe18 | 0x7753f26c -> 0x850fc084
0x2fdfe1c | 0x139b1250 -> 0x8d00ef
0x2fdfe20 | 0
0x2fdfe24 | 0x139b1250 -> 0x8d00ef
0x2fdfe28 | 0xf668138 -> 0x8d477c
0x2fdfe2c | 0x27f09c -> 0x27f98c
0x2fdfe6c  OutputMessagePool::startExecutionFrame()(0x622efa)
0x2fdfe84 | 0xfffffffe
0x2fdfe88 | 0x157
0x2fdfe8c | 0
0x2fdfe90 | 0x4a2428c3 -> 0
0x2fdfe94 | 0xb40157 -> 0x25cd2ddf
0x2fdfe98 | 0x2fd0000
0x2fdfe9c | 0x680db58 -> 0x680db4c
0x2fdfea0 | 0x3e7
0x2fdfea4 | 0
0x2fdfea8 | 0x2fdff48 -> 0x2fdff80 \\\\\\ stack frame //////
0x2fdfeac | 0x6d100a -> 0xc02404c7 <-- ret
0x2fdfeac  Dispatcher::dispatcherThread(void*)(0x6d0c84)
0x2fdfeb0 | 0xf668138 -> 0x8d477c
0x2fdfeb4 | 0xffffffff
0x2fdfeb8 | 0
0x2fdfebc | 0x2fdff38 -> 0x7686a8e0
0x2fdfec0 | 0x775c2926 -> 0x8b55ff8b
0x2fdfec4 | 0x6d5ebe8e
0x2fdfec8 | 0x680db58 -> 0x680db4c
0x2fdfecc | 0x680db54 -> 0x680db4c
0x2fdff00  Dispatcher::dispatcherThread(void*)(0x6d0c84)
0x2fdff24 | 0x2fdff70 -> 0x2fdffc4
0x2fdff28 | 0x468c0c -> 0x57e58955
0x2fdff28  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x468c0c)
0x2fdff2c | 0x1
0x2fdff30 | 0x10fd9d0 -> 0
0x2fdff34 | 0x2fdff80 -> 0x2fdff88
0x2fdff38 | 0x7686a8e0 -> 0x5ec68b5f
0x2fdff3c | 0x10fd7b0 -> 0
0x2fdff40 | 0
0x2fdff44 | 0
0x2fdff48 | 0x2fdff80 -> 0x2fdff88 \\\\\\ stack frame //////
0x2fdff4c | 0x768c9e04 -> 0x90abeb59 <-- ret
0x2fdff50 | 0
0x2fdff54 | 0x57480b0b -> 0
0x2fdff58 | 0
0x2fdff5c | 0
0x2fdff60 | 0x10fd7b0 -> 0
0x2fdff64 | 0x2fdff54 -> 0x57480b0b
0x2fdff68 | 0x2fdff54 -> 0x57480b0b
0x2fdff6c | 0x2fdffc4 -> 0x2fdffe4
0x2fdff70 | 0x2fdffc4 -> 0x2fdffe4
0x2fdff74 | 0x768824b5 -> 0x8b55ff8b
0x2fdff78 | 0x23396ab3 -> 0
0x2fdff7c | 0
0x2fdff80 | 0x2fdff88 -> 0x2fdff94 \\\\\\ stack frame //////
0x2fdff84 | 0x768c9eb8 -> 0x909090cc <-- ret
0x2fdff88 | 0x2fdff94 -> 0x2fdffd4
0x2fdff8c | 0x76eae3f3 -> 0x815ff50 <-- ret
0x2fdff90 | 0x10fd7b0 -> 0
0x2fdff94 | 0x2fdffd4 -> 0x2fdffec \\\\\\ stack frame //////
0x2fdff98 | 0x7758cfed -> 0xfefc45c7 <-- ret
0x2fdff9c | 0x10fd7b0 -> 0
0x2fdffa0 | 0x18f09c2a -> 0x50000
0x2fdffa4 | 0
0x2fdffa8 | 0
0x2fdffac | 0x10fd7b0 -> 0
0x2fdffb0 | 0
0x2fdffb4 | 0
0x2fdffb8 | 0
0x2fdffbc | 0x2fdffa0 -> 0x18f09c2a
0x2fdffc0 | 0
0x2fdffc4 | 0x2fdffe4 -> 0xffffffff
0x2fdffc8 | 0x775c2926 -> 0x8b55ff8b
0x2fdffcc | 0x6d5eb9c6
0x2fdffd0 | 0
0x2fdffd4 | 0x2fdffec -> 0 \\\\\\ stack frame //////
0x2fdffd8 | 0x7758d1ff -> 0x909090cc <-- ret
0x2fdffdc | 0x768c9e59 -> 0x8b55ff8b
0x2fdffe0 | 0x10fd7b0 -> 0
0x2fdffe4 | 0xffffffff
0x2fdffe8 | 0x775ad377 -> 0x8b55ff8b
0x2fdffec | 0 \\\\\\ stack frame //////
0x2fdfff0 | 0 <-- ret
0x2fdfff4 | 0x768c9e59 -> 0x8b55ff8b
0x2fdfff8 | 0x10fd7b0 -> 0
0x2fdfffc | 0
*****************************************************

any help ? some1 with same problem ? :/



problem solved i reseted all player conditions
 
Omg...
Now when i open console or gui version is loading etc then when it get global address : it say my ip then it stop working :S or sometimes says the application stop working in an unusual way or something like that ... any help plz ?
 
@up
Nvm fix it...
it seen like my father uninstall the .net frame work 3.5 SP1
that i have but i install it again and now works fine .
 
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