Jompi
A hoagie in disguise.
I have compiled this [8.60] The Forgotten Server 1.2 and I have noticed some bugs with it.
First of, your character walks really clunky and choppy, like if you are hasted and change direction the character moves really strange. Especially when you mapclick, the character lags really much if you do that.
Second - The quest system just does not work. Is there another quest system I am not aware of or is it just a bug?
I have tried the regular actionID 2000 and UniqueID ***** but when you click the chest in-game it just opens the chest and the item is inside it, also you can move the chest.
So my questions are:
• Can I do something to these bugs, and if so - Can anyone give a few tips?
And did I do something wrong when compiling this or is this a bug within the data?
I have been away from the OT community for quite a while and recently returned. I am reading about compiling so I am not very good at it yet. So if anyone has any solutions to this have in mind that I am not the best compiler out there
Thanks in advance!
Didn't know I could edit a comment.
First of, your character walks really clunky and choppy, like if you are hasted and change direction the character moves really strange. Especially when you mapclick, the character lags really much if you do that.
Second - The quest system just does not work. Is there another quest system I am not aware of or is it just a bug?
I have tried the regular actionID 2000 and UniqueID ***** but when you click the chest in-game it just opens the chest and the item is inside it, also you can move the chest.
So my questions are:
• Can I do something to these bugs, and if so - Can anyone give a few tips?
And did I do something wrong when compiling this or is this a bug within the data?
I have been away from the OT community for quite a while and recently returned. I am reading about compiling so I am not very good at it yet. So if anyone has any solutions to this have in mind that I am not the best compiler out there
Thanks in advance!
Didn't know I could edit a comment.
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