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bug

  1. M

    OTClient Item Collision Issue at Cave Edges

    Greetings everyone, I'm having an issue on the map, virtually throughout the entire map, where I can throw items on the edge of the caves, as illustrated. Does anyone have a solution?
  2. potinho

    TFS 0.X Yellow skull fight back

    Hello guys, Can u point me what is wrong in my function? When a player get pk in another, if player fight back he is getting yellow skull (player who has been attacked by pk), and must dont. I've already applied this fix...
  3. potinho

    Solved Items passing through cave walls

    I have this behavior on my server, players can throw items at cave walls and monsters kick items (like chests and boxes) into the walls too. The property of the walls seems to be correct, can anyone help me fix it?
  4. tdp157

    OTX2 - npcs is not teaching spells to cast runes.

    Hello, I have an otx2 0.7 server codename Lord Zedd My NPCs cannot teach rune casting magic, only instantaneous spells. Below is the npc script that teaches spells to sorcerers: local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler)...
  5. A

    Programmer Looking for a serious Programmer (Otcv8+forgotten+Znote)

    Hello, we are looking for a serious programmer to develop part of our project. We are developing a custom server with our own artistic style, history and world, different game mechanics, and so on. What we look for: Working as freelance (We set up the task, you give us a price, we pay 30%...
  6. E

    Otcv8 graphic clitches

    Hey! Ive got a rlmap thats attached to my tfs 1.5 nekiro downgraded version and Ive experienced several extreme graphic bugs with the masterbranch of otcv8. Examples; In ivory towers my char can disappear. In feru Citadel my char can disappear, or get a Clone. Mobs can be cloned aswell which...
  7. Guizek69

    TFS 0.X Container bug stackable items 0.4

    Hello otlanders! Let's talk about this old and ridiculous bug present in tfs 0.4. Imagine you have 10 crystal coins in a backpack full of other items. But then you find a crystal coin on the ground and try to pull it quickly to stack it. See the result in the image: Does anyone think of a...
  8. blokerzinha

    Problem with the wrong player appearing as top even though he is not. Znote

    I'm having a problem, the site shows the correct outfit for the top level, but the name shows the Gms. I checked the cache folder and it is correct showing the name of the player. I'll leave the code below in case someone can help me. this is the home page, if you need any more code I'll make...
  9. T

    Can't use Manafluid on self while playing older protocols (< 7.8)

    Hey guys, I have a problem: when I use a manafluid on my character, the message "Sorry, not possible" appears. Runes works just perfect. I've tried making modifications to the source code in the game.cpp and gameinterface.lua files, but without success. I've enabled GameForceAllowItemHotkeys...
  10. V

    AAC can't connect mysql

    hello, i can't make my own tibia server, the engine compilation went without a problem, only I have a problem with specifying the destination path, acc maker does not detect my config.lua folder. I have clean Debian 11, what do I need to install to make it work?
  11. Y

    Bug War System

    Good morning, I have an ot 7.4 project and lately I face a small problem with the War System, for a guild to invite another, everything works fine, but when the other guild accepts the War the server crashes, I cannot see what error it is giving, because it closes the distro, can someone help me...
  12. P

    Zbugowane monstery

    Cześć, mam pewien problem mianowicie niektore monstery jesli nie atakuja gracza bez powodu to zamiast chodzic bardziej sie teleportuja? tzn. nie ma animacji chodzenia po prostu migaja kratke do przodu, jesli monster ma atakowac gracza automatycznie to juz tego bledu nie ma, chcociaz jest kilka...
  13. D

    [TFS 1.3] [8.3] [SOURCE] [CONTAINER] Container Error

    Hi, I ran into a problem that I still don't know how to solve. I'm using TFS 1.3 Downgrade 8.6 Github below. https://github.com/moviebr/baiakthunder/blob/master/src/container.cpp My server crashed and when I saw the logs I came across a problem in the source in the file container.cpp line 681
  14. D

    TFS 1.3 CRYSTAL COIN DONT STACKABLE

    Hi, I have a problem. I'm using tfs 1.3 downgrade to 8.6. Several items not only crystal coins are grouped or joined. How can I solve?
  15. D

    TFS 1.3 MONSTER DELAY TO ATTACK PLAYER

    Hello, I'm using TFS 1.3 downgrade to 8.6. I have a problem, my monsters visualize the player are walking from one side to the other and after a long time attacks the player. This happens sometimes as if he had a chance to attack the player, he keeps moving away from the player then he goes and...
  16. D

    TFS 1.3 EXECUTABLE AUTOMATICALLY CLOSE AFTER HOURS

    I have a problem with the tfs 1.3 executable. I'm using Windows, this usually happens at dawn, I open the server and I go to sleep I do this to check for errors in any script, whenever I wake up and I see the executable has closed :( Is there a log file where I can see these errors? What could...
  17. potinho

    TFS 0.X Loose Stone Pile - Bug with blood or another splash

    Good afternoon guys, how are you? I discovered a bug (at least I believe it is one): when I attack a monster or there is some liquid on top of the hole, I can't use a shovel on top, I have to wait for the liquid to disappear. Does anyone know how to fix this?
  18. potinho

    TFS 0.X GM Ghost - Crashing when goes to player

    Good morning people, everything fine? I have a bug, I believe it is known. My engine is OTX 2 (TFS 0.X), when I become invisible (ghost) with the GM and I /goto the player, if it is moving it bugs, could you help me to fix this bug?
  19. V

    TFS 1.3 SSA Consuming Charges on Atk

    Hey everyone, As stated in title, I'm using TFS 1.3, and for some reason that I can't figure out why, Stone Skin Amulets are using charges while attacking with a wand/rod of death element. To be clear, its not consuming charges of the player being attacked, but of the player wearing the SSA...
  20. potinho

    Cap Bug - OTCv8 7.72 Protocol

    How to fix CAP shown in OTCv8? The displayed value is divided by 100, it does not show the player's actual CAP. Using protocol 7.72. 1642818229 Tried this but not work: https://otland.net/threads/otcv8-otx-2-7-72-freecapacity-problem.274509/#post-2644306
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