Ragna Story
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- Joined
- Nov 27, 2014
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Guys I was thinking in a totally new looting system to make in an ATS. It goes something like this:
Usually in Tibia, when you kill a monster, the corpse become a storage and the itens that it droops are inside it right ?(Now we have an exception that is the new "reward chest" for the bosses, but we will not consider this because it is no diference at all, only that you don`t need to rush to get the boss loot)
But I was thinking, if there is a chance to boost your loot, a way to have a higher chance to get a better drop, and if we can get it in a different way. Thinking is this I had this ideia, let`s make the Tibia skinning system a little bit better and more rewarding:
You can loot only the creatures products, like: horns, capes, hair, leather... (They will have the creatures power, and will be used to create potions, armors, weapons, ...)
And you will always loot a creature crystal, the weaker creatures will drop smaller crystals and the bigger will drop larger ones, this crystal can be used to make a bunch of thinks (They will be like the catalyst to make the itens, you will always need crystals to make any item in the game, the powerful the item, then more crystals will be need) or sold to npc`s for gold (This will bee the gold that they drop, it will have a random weight and it will be evaluated by that. You will have like a purse to carry then all together and sell all by once).
So the thinks that I want to ask to you guys are:
1) It is a good ideia, or a horrible ideia? (Justify please)
2) About the crystals, did you think it can be like 3 crystal sizes and the high level creatures will drop bigger and many crystals or make it by weight (Like you can get a very big crystal from a strong creature, and a very small one from another more weak, but always only one crystal, I would make a pouch to carry and attach all the crystals)?
3) Would I use the "Knife" in the creatures body and get all the itens all by once (Including the crystal), or would I use it more times getting always one item at once and in the end destroy the body and get the crystal (Ore a bunch of them, how you prefer)?
4)Have anything to add, or take out?
Sorry about my english, I`m brazilian so, don`t know very much, please any suggestion write bellow and I will change it.
Usually in Tibia, when you kill a monster, the corpse become a storage and the itens that it droops are inside it right ?(Now we have an exception that is the new "reward chest" for the bosses, but we will not consider this because it is no diference at all, only that you don`t need to rush to get the boss loot)
But I was thinking, if there is a chance to boost your loot, a way to have a higher chance to get a better drop, and if we can get it in a different way. Thinking is this I had this ideia, let`s make the Tibia skinning system a little bit better and more rewarding:
The Way to get Loot
What about skinning your enemies, and get better itens depending of your skill and tool, higher skill + better tools = better loot.The loot
I was thinking based in an anime that I watch and I wonder it to be like:
You can loot only the creatures products, like: horns, capes, hair, leather... (They will have the creatures power, and will be used to create potions, armors, weapons, ...)
And you will always loot a creature crystal, the weaker creatures will drop smaller crystals and the bigger will drop larger ones, this crystal can be used to make a bunch of thinks (They will be like the catalyst to make the itens, you will always need crystals to make any item in the game, the powerful the item, then more crystals will be need) or sold to npc`s for gold (This will bee the gold that they drop, it will have a random weight and it will be evaluated by that. You will have like a purse to carry then all together and sell all by once).
The skill and tools
What I am thinking in my ATS (Still in progress so it can change), is to have Skinning like a skill (Almost like Fishing), and there is gonna be a class that can level it up faster (For now let`s call then Supporters). You can also use different tolls (Like starting with a simple "Knife", and get better thinks like the "Obsidian Knife"), that will help you to get a even better loot. Like everyone will be able to get a good loot, but having one "Support" in your hunting group will make you get even better loots and become rich even faster!
So the thinks that I want to ask to you guys are:
1) It is a good ideia, or a horrible ideia? (Justify please)
2) About the crystals, did you think it can be like 3 crystal sizes and the high level creatures will drop bigger and many crystals or make it by weight (Like you can get a very big crystal from a strong creature, and a very small one from another more weak, but always only one crystal, I would make a pouch to carry and attach all the crystals)?
3) Would I use the "Knife" in the creatures body and get all the itens all by once (Including the crystal), or would I use it more times getting always one item at once and in the end destroy the body and get the crystal (Ore a bunch of them, how you prefer)?
4)Have anything to add, or take out?
Sorry about my english, I`m brazilian so, don`t know very much, please any suggestion write bellow and I will change it.