Werewolf
Forbidden Ascension
- Joined
- Jul 15, 2012
- Messages
- 886
- Reaction score
- 123
A large issue that I have noticed is that there are too many different ots without enough players to fill them.
Its like there is 10% Players and 90% Ot's.
I would perhaps suggest that people stop trying to make independent projects which, more often than not, get very few players.
And why not combine some servers together? This would cut down on the overwhelming number of servers, and the player base for said severs will not be spread as thin.
Every server does have potential but if there are 1000 players and 10,000 Servers, most of the servers will have very few to no players by default.
Also, since the players are always spread out, some servers have such a small population, the players eventually quit the server from lack of competition.
The point I'm trying to make is this: we have plenty of mappers, scripters, programmers, web designers, and other unique talents,
but these talents are also being spread throughout the vast number of servers.. thus limiting most servers potential in general.
If, perhaps, 4 server owners decided to work on 1 Project the 4 people would get 4X more done per hour then a single person by them self.
Ultimately making updates on a server at a more suitable rate for the player base. If every server owner combined their efforts with 3 other like-minded individuals there would be 75% less Servers to choose from.
It's simply more efficient and sensible to make an effort to cut down on deserted servers to increase the average player base per active server.
All we need is to put some effort into cooperation.
A lot of servers have a unique quality or 2 that makes the server great, but what if 4 people with great ideas came together...
I hear alot of people complaining about lack of uniqueness in a sever.
For example, a quickly edited Revolutions map (not pointing anyone out or anything) is USUALLY comprised of people who can script but don't care for mapping or don't do it well.
So if someone like that instead attempted to provide their talents to a project already in the works it would make 1 more server that much better, while cutting down on empty space for players to fill.
If say... 1 person loves to map, another likes to script. Someone else likes to web design and add one more to work on sprites exclusively.
This 4 man team together could very well turn an Average Revolutions map based server into, perhaps, a custom map with awesome and unique features which has a beautiful site With custom sprites.\
Does that not sound better than an evolution map with altered exp rates?
Thank you for reading my concern and I hope that people at least give this idea a try.
Its like there is 10% Players and 90% Ot's.
I would perhaps suggest that people stop trying to make independent projects which, more often than not, get very few players.
And why not combine some servers together? This would cut down on the overwhelming number of servers, and the player base for said severs will not be spread as thin.
Every server does have potential but if there are 1000 players and 10,000 Servers, most of the servers will have very few to no players by default.
Also, since the players are always spread out, some servers have such a small population, the players eventually quit the server from lack of competition.
The point I'm trying to make is this: we have plenty of mappers, scripters, programmers, web designers, and other unique talents,
but these talents are also being spread throughout the vast number of servers.. thus limiting most servers potential in general.
If, perhaps, 4 server owners decided to work on 1 Project the 4 people would get 4X more done per hour then a single person by them self.
Ultimately making updates on a server at a more suitable rate for the player base. If every server owner combined their efforts with 3 other like-minded individuals there would be 75% less Servers to choose from.
It's simply more efficient and sensible to make an effort to cut down on deserted servers to increase the average player base per active server.
All we need is to put some effort into cooperation.
A lot of servers have a unique quality or 2 that makes the server great, but what if 4 people with great ideas came together...
I hear alot of people complaining about lack of uniqueness in a sever.
For example, a quickly edited Revolutions map (not pointing anyone out or anything) is USUALLY comprised of people who can script but don't care for mapping or don't do it well.
So if someone like that instead attempted to provide their talents to a project already in the works it would make 1 more server that much better, while cutting down on empty space for players to fill.
If say... 1 person loves to map, another likes to script. Someone else likes to web design and add one more to work on sprites exclusively.
This 4 man team together could very well turn an Average Revolutions map based server into, perhaps, a custom map with awesome and unique features which has a beautiful site With custom sprites.\
Does that not sound better than an evolution map with altered exp rates?
Thank you for reading my concern and I hope that people at least give this idea a try.