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About the multiworld-system

christiandb

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Hey,

is TFS ready for a multiworld-system? I want to put 2 servers online on a dedicated and make them use the multiworld-system. I seriously have no idea how it works, is it just like real tibia that you have one account where you can login with on 2 worlds? Someone said that you have to compile it with something before TFS uses the multiworld-system is that true? Do you guys think a quadcore (Intel Quad Core Xeon L5410 / 12MB) with 4gb ram is able to run 2 servers at the same time?

Thanks in advance,

Chris~
 
i just compiled it with __LOGIN_SERVER__, but when i pick a character from the list it just says invalid server address. I put the ip and port in correctly in servers.xml... does the login server have to be on port 7171?
 
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