Delvire
°£°
- Joined
- Feb 24, 2008
- Messages
- 236
- Reaction score
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Hello! Today I will introduce to you, my anti-bot creature. It's very sample, and I know that actually we have more advanced systems, but this one is more discreet, since It's like a normal creature, but with different attributes(90% like the Cipsoft Anti-bot creatures)
Here goes the script
Create an XML file named anti bot(inside the monsters folder), then, put that into the file:
Then put this tag into monsters.xml
Explaining better:
This Rotworm-like creature will follow the player, keeping a distance of 1 sqm from him, if he is a botter, he will follow the creature, will be luring another creatures on him, and then he got chances of being killed.
I tried to make the creature's attack become stronger after every hit, but it doesn't work properly.
After two minutes, the creature will disappear!
In my server, I can kill a lot of noobs with this little creature..
SS:
hope you enjoyed!
Here goes the script
Create an XML file named anti bot(inside the monsters folder), then, put that into the file:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Rotworm" nameDescription="a rotworm" race="undead" experience="1" speed="250" manacost="0">
<health now="65" max="65"/>
<look type="26" head="0" body="0" legs="0" feet="0" corpse="0"/>
<targetchange interval="5000" chance="0"/>
<strategy attack="200" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="2"/>
<flag staticattack="80"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="lifedrain" interval="2000" range = "1" max="-35"/>
<attack name="lifedrain" interval="8000" range = "1" min="-35" max="-70"/>
<attack name="lifedrain" interval="32000" range = "1" min="-70" max="-140"/>
<attack name="lifedrain" interval="64000" range = "1" min="-140" max="-210"/>
<attack name="lifedrain" interval="120000" range = "1" min="-210" max="-280"/>
<attack name="manadrain" interval="1900" range = "1" min ="-5" max="-5"/>
</attacks>
<defenses armor="15" defense="12">
<defense name="healing" interval="121000" chance="100" min="-605" max ="-8000">
<attribute key="areaEffect" value="poff"/>
</defense>
<defense name="invisible" interval="96000" duration="24000">
<attribute key="areaEffect" value="poff"/>
</defense>
</defenses>
<immunities>
<immunity physical="1"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity ice="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
<immunity death="1"/>
<immunity holy="1"/>
<immunity drunk="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Don't waste your time with me, human."/>
<voice sentence="I am here for another proposals."/>
<voice sentence="Leave me alone, and I won't disturb you."/>
<voice sentence="LaLaLaLaLaLa EaE LaLaLaLaLaLaLa"/>
</voices>
</monster>
Then put this tag into monsters.xml
<monster name="Anti Bot" file="anti bot.xml"/>
Explaining better:
This Rotworm-like creature will follow the player, keeping a distance of 1 sqm from him, if he is a botter, he will follow the creature, will be luring another creatures on him, and then he got chances of being killed.
I tried to make the creature's attack become stronger after every hit, but it doesn't work properly.
After two minutes, the creature will disappear!
In my server, I can kill a lot of noobs with this little creature..
SS:
hope you enjoyed!
Last edited: