My mouse-scroll-button is dead, so, will probably not be much big mapping done in a few months or so.. lots of stuff added and revamped already though
Hawald has gone from being a village to a fortress-village-type-single-guildhall-city
Hawald the Village (before)
Hawald the Fortress, 85% done
Revamping 12 guildhalls into castles/fortresses, vastly improving them with training areas and ammo/food production aswell as tp availability directly from the Worldforge(Note: Not tp to the Worldforge, only from). . some, like Hawald, is 1 guildhall for the whole village/area/region.
addition:
Halmstedt old
Halmstedt revamp 75% done
Tristrum will see some changes but, not quite sure what and/or how yet.. i'm thinking of putting a full moat on it and/or cutting away the village/house-part in the southwest. Ideas? Maybe cut that village out and put as houses(village) together somewhere else?