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Attack speed on TFS 1.0

Guiaki

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Jan 3, 2011
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I have been trying to improve the attack speed, well here are some considerations:
Decreasing attackspeed to below 1000 at vocations.xml is not making any improvements (so the minimun is 1 attack per second)

I have tried modifying the sources in order to increase attack speed, the only change that made effect were to decrease those two constraints:
Code:
#define EVENT_CREATURECOUNT 10
#define EVENT_CREATURE_THINK_INTERVAL 1000

Depending on the value it goes so fast that the mob get instant kill at fist fighting, because the damage sum itself.

I like the way it gets when I decrease those values, but the question is, WILL there be lag if I decrease them?
 
depending on your processor and amount of creatures on your server
decreasing to 200-700 should not harm tfs performance much
 
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