zakius
Enter the Ninja!
patcher is called by client when new data is downloaded, this way all you need is to send update instead of wrong client when wrong client want to connect and it should work(but yeah, first we have to get packets determining which files will be updated etc)
thats why I said that this one is good
just I preffer cipsoft way, player notices patcher just when update comes instead of being spammed by launcher every time(ofc launcher can just check in bg and update or launch client depending oon result from serv instead of showing window)
thats why I said that this one is good
just I preffer cipsoft way, player notices patcher just when update comes instead of being spammed by launcher every time(ofc launcher can just check in bg and update or launch client depending oon result from serv instead of showing window)